Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
Показані результати 211–220 із 388
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Оновлено: 9 черв. 2023 о 8:04

Fixed a bug that the ancient civilization ship model lacked a section model of the science constructor.
Fixed a bug where the Dimension Obelisk could provide more districts than the size of the planet.

Оновлено: 7 черв. 2023 о 6:21

Added a new sections for science constructor.
Optimized triggers of situations, improved their performance.

Оновлено: 5 черв. 2023 о 8:07

Fixed an event bug.

Оновлено: 4 черв. 2023 о 7:30

Adjusted required research points of some technologies.
Added the ability to use ancient knowledge to increase the skill of leaders.
Cost of building ancient buildings using ancient knowledge will gradually increase, but the time consumption will gradually decrease.
Fixed a bug where auras did not work correctly in some cases.
Fixed some localization errors.

Оновлено: 1 черв. 2023 о 6:36

Added leaders to the fleet of the Zeta Area and Psi Area Defensive Systems.
Added extra traits to Starlight-II.
Fixed a bug of Starlight-II portrait.

Оновлено: 30 трав. 2023 о 8:01

Fixed an event bug.

Оновлено: 29 трав. 2023 о 0:26

Fixed a bug where special primitives cannot be spawned.

Оновлено: 28 трав. 2023 о 7:03

Fixed an event error.

Оновлено: 28 трав. 2023 о 6:12

Espionage can be used to transfer the Psionic Mark of Shroud Invaders to the territory of other empires.
Added small event to get starfish pops without invading Preserved Worlds.
Psionic Inhibitors suppress the formation of Shroud Invaders' psionic entities.
Excited Shroud can be accessed during cooldown by spending more resources.
Special pre-sapient pops will be randomly spawned in the galaxy.
Added admirals to the fleet of the Gamma Area Defensive System.

Оновлено: 27 трав. 2023 о 8:12

Fixed a bug that Starlight-II research repeatable technologies will crash the game sometime.