Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
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Update: 9 Jun, 2023 @ 8:04am

Fixed a bug that the ancient civilization ship model lacked a section model of the science constructor.
Fixed a bug where the Dimension Obelisk could provide more districts than the size of the planet.

Update: 7 Jun, 2023 @ 6:21am

Added a new sections for science constructor.
Optimized triggers of situations, improved their performance.

Update: 5 Jun, 2023 @ 8:07am

Fixed an event bug.

Update: 4 Jun, 2023 @ 7:30am

Adjusted required research points of some technologies.
Added the ability to use ancient knowledge to increase the skill of leaders.
Cost of building ancient buildings using ancient knowledge will gradually increase, but the time consumption will gradually decrease.
Fixed a bug where auras did not work correctly in some cases.
Fixed some localization errors.

Update: 1 Jun, 2023 @ 6:36am

Added leaders to the fleet of the Zeta Area and Psi Area Defensive Systems.
Added extra traits to Starlight-II.
Fixed a bug of Starlight-II portrait.

Update: 30 May, 2023 @ 8:01am

Fixed an event bug.

Update: 29 May, 2023 @ 12:26am

Fixed a bug where special primitives cannot be spawned.

Update: 28 May, 2023 @ 7:03am

Fixed an event error.

Update: 28 May, 2023 @ 6:12am

Espionage can be used to transfer the Psionic Mark of Shroud Invaders to the territory of other empires.
Added small event to get starfish pops without invading Preserved Worlds.
Psionic Inhibitors suppress the formation of Shroud Invaders' psionic entities.
Excited Shroud can be accessed during cooldown by spending more resources.
Special pre-sapient pops will be randomly spawned in the galaxy.
Added admirals to the fleet of the Gamma Area Defensive System.

Update: 27 May, 2023 @ 8:12am

Fixed a bug that Starlight-II research repeatable technologies will crash the game sometime.