Stellaris

Stellaris

Ancient Empire 2.0 [Stellaris 4.0]
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Uppdatering: 7 jun, 2023 @ 6:21

Added a new sections for science constructor.
Optimized triggers of situations, improved their performance.

Uppdatering: 5 jun, 2023 @ 8:07

Fixed an event bug.

Uppdatering: 4 jun, 2023 @ 7:30

Adjusted required research points of some technologies.
Added the ability to use ancient knowledge to increase the skill of leaders.
Cost of building ancient buildings using ancient knowledge will gradually increase, but the time consumption will gradually decrease.
Fixed a bug where auras did not work correctly in some cases.
Fixed some localization errors.

Uppdatering: 1 jun, 2023 @ 6:36

Added leaders to the fleet of the Zeta Area and Psi Area Defensive Systems.
Added extra traits to Starlight-II.
Fixed a bug of Starlight-II portrait.

Uppdatering: 30 maj, 2023 @ 8:01

Fixed an event bug.

Uppdatering: 29 maj, 2023 @ 0:26

Fixed a bug where special primitives cannot be spawned.

Uppdatering: 28 maj, 2023 @ 7:03

Fixed an event error.

Uppdatering: 28 maj, 2023 @ 6:12

Espionage can be used to transfer the Psionic Mark of Shroud Invaders to the territory of other empires.
Added small event to get starfish pops without invading Preserved Worlds.
Psionic Inhibitors suppress the formation of Shroud Invaders' psionic entities.
Excited Shroud can be accessed during cooldown by spending more resources.
Special pre-sapient pops will be randomly spawned in the galaxy.
Added admirals to the fleet of the Gamma Area Defensive System.

Uppdatering: 27 maj, 2023 @ 8:12

Fixed a bug that Starlight-II research repeatable technologies will crash the game sometime.

Uppdatering: 25 maj, 2023 @ 22:14

Could trade technologies from Alpha Area with other countries.
Could trade Relics from Gamma and Zeta Area.
Fixed some localisation errors.