Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
Affichage des entrées 211-220 sur 388
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Mis à jour le : 9 juin 2023 à 8h04

Fixed a bug that the ancient civilization ship model lacked a section model of the science constructor.
Fixed a bug where the Dimension Obelisk could provide more districts than the size of the planet.

Mis à jour le : 7 juin 2023 à 6h21

Added a new sections for science constructor.
Optimized triggers of situations, improved their performance.

Mis à jour le : 5 juin 2023 à 8h07

Fixed an event bug.

Mis à jour le : 4 juin 2023 à 7h30

Adjusted required research points of some technologies.
Added the ability to use ancient knowledge to increase the skill of leaders.
Cost of building ancient buildings using ancient knowledge will gradually increase, but the time consumption will gradually decrease.
Fixed a bug where auras did not work correctly in some cases.
Fixed some localization errors.

Mis à jour le : 1 juin 2023 à 6h36

Added leaders to the fleet of the Zeta Area and Psi Area Defensive Systems.
Added extra traits to Starlight-II.
Fixed a bug of Starlight-II portrait.

Mis à jour le : 30 mai 2023 à 8h01

Fixed an event bug.

Mis à jour le : 29 mai 2023 à 0h26

Fixed a bug where special primitives cannot be spawned.

Mis à jour le : 28 mai 2023 à 7h03

Fixed an event error.

Mis à jour le : 28 mai 2023 à 6h12

Espionage can be used to transfer the Psionic Mark of Shroud Invaders to the territory of other empires.
Added small event to get starfish pops without invading Preserved Worlds.
Psionic Inhibitors suppress the formation of Shroud Invaders' psionic entities.
Excited Shroud can be accessed during cooldown by spending more resources.
Special pre-sapient pops will be randomly spawned in the galaxy.
Added admirals to the fleet of the Gamma Area Defensive System.

Mis à jour le : 27 mai 2023 à 8h12

Fixed a bug that Starlight-II research repeatable technologies will crash the game sometime.