Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
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Aggiornamento: 25 mag 2023, 22:14

Could trade technologies from Alpha Area with other countries.
Could trade Relics from Gamma and Zeta Area.
Fixed some localisation errors.

Aggiornamento: 23 mag 2023, 18:35

Added Alpha Area and related events.
Starlight-II can serve as a leader.
Fixed some localization bugs.
Optimized the mechanics of Ship Auras to improve performance.
Optimized some random events.

Aggiornamento: 13 mag 2023, 3:59

Fixed a bug where research projects couldn't be research correctly.

Aggiornamento: 12 mag 2023, 5:06

Fixed a bug of fleet view UI.
Fixed some technology bugs.
Fixed a bug where gas giants were rendered incorrectly.

Aggiornamento: 10 mag 2023, 5:52

Update to Stellaris 3.8.*
Special primitive civilizations will no longer be destroyed by some random events.
AI will no longer repeatedly tries to cloaking their ships when they can't.

Aggiornamento: 25 apr 2023, 2:46

Fixed a bug where special technologies could be accessed accidently by random events.
Fixed a bug where some technologies could not be obtained correctly.
Fixed a bug where the Chosen One could not be obtained in some cases.

Aggiornamento: 23 apr 2023, 8:26

After the end of the Eta Area event chain, ancient gateway control station no longer has unnecessary tooltip.
Fixed a bug where events that leader traits triggered abnormally and sometimes did not take effect.
Fixed a bug where there was no cooldown for entering the Shroud during special periods.

Aggiornamento: 3 apr 2023, 8:54

Gamma Area Defense System and Shroud Invaders will be regarded as crisis and affect the AI's attitude towards the resolutions of the Custodian/Galactic Empire of community, and they will also affect the vanilla crisis strength after they are defeated, but themselves are still not affected by the vanilla crisis strength.
Slightly reduced the produce bonus of industrial city planets to living metal, nanites, and dark matter.
Some ancient technologies have their own icons and categories.
Reworked the look of the relic.

Aggiornamento: 30 mar 2023, 7:46

Optimized the execution logic of some events.

Aggiornamento: 28 mar 2023, 2:41

Fixed a bug where aura effects sometime didn't be remove correctly after combat.
Fixed a bug where ships sometime cannot be destroy correctly.