Stellaris

Stellaris

Planetary Diversity - Exotic Worlds
Zobrazeno 51–60 z 96 položek
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Aktualizace: 6. říj. 2021 v 21.24

- All Exotics now gain half Gaia world bonuses but are no longer eligible for the Engineered Enviromenment decision
- Fixed issues with the Acid World Growth Bonuses

Aktualizace: 14. zář. 2021 v 16.38

- hot fix, see main mod for info

Aktualizace: 14. zář. 2021 v 9.10

- Updated to 3.1.+

Aktualizace: 4. zář. 2021 v 1.12

- Updated UI with Fog World

Aktualizace: 30. čvc. 2021 v 19.43

- Exotic Races can now build habitats on Unique Worlds
- Added in terraforming Links for Exotic Worlds Habs to Exotic Worlds
- Removed the Robot requirement for the remove Acid Rain Tech
- All add atmosphere decisions are now tied to owning any pop, not your main race being that atmosphere type
- Turned down Exotic Terraforming Candidates

Aktualizace: 30. čvn. 2021 v 21.38

- Redid the Radiotrophic Terraforming Mechanic
- Added a Tech to unlock Acid Building
- Added Global Flag
- Fixed an issue with Hothouse to sulfur/ammonia terraforming

Aktualizace: 20. kvě. 2021 v 8.30

- All Exotic Arcs now have their own style/skin

Aktualizace: 15. dub. 2021 v 18.27

- Updated to 3.0+
- Fixed issues with special Terraforming Techs

Aktualizace: 2. bře. 2021 v 19.08

Updated with new planets.

Aktualizace: 3. led. 2021 v 20.26

- Added Special Terradorming Links for Exotics Worlds
- Frozen > Methane, Toxic > Ammonia / Sulfur, Molten > Ash
- Fixed an issue with Relic Worlds Exotics not getting the atmosphere modifier.
- Fixed some terraforming links for ammonia, acid and sulfur