Stellaris
~ StarNet AI
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更新: 2021年7月28日 @ 13時54分

Increased threshold for breaking diplo agreements, this will decrease notification spam a bit.

No important files changed.

更新: 2021年7月19日 @ 11時50分

Small changes to some fleet events.

No important files were changed.

更新: 2021年7月19日 @ 11時44分

更新: 2021年7月7日 @ 0時41分

Apparently some of the emergency measures (made to kick in when empire lost the shipyard and needs a new one) were overused.

No important files changed.

更新: 2021年7月7日 @ 0時32分

更新: 2021年7月3日 @ 13時31分

Some of my hivemind code was missing is_ai=yes in it and thus was applied to human players in case they wanted to build a synaptic node in the capital.

Changes:

Buildings.

更新: 2021年7月2日 @ 17時47分

Increased the diplomatic break threshold a bit, I hope it will help against the diplospam.

Changed file:
Defines

更新: 2021年7月2日 @ 3時02分

Small hivemind changes and shipdesign changes.

Changes:
components, buildings.

更新: 2021年6月26日 @ 15時26分

I thought (because it was reported to me) that strategic resource miners were bugged. Turns out they weren't so I removed the fix I used to have.

Changes:
pop_jobs.

更新: 2021年6月25日 @ 7時37分

Improved hives a bit, changed ship design a bit.

Section templates, country_types, buildings.