Stellaris

Stellaris

Build Upgraded - Direct Construction of High Tier Buildings
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Pembaruan: 22 Feb 2018 @ 6:40am

update to Stellaris 2.0

Pembaruan: 16 Feb 2018 @ 4:54am

Added two edicts to switch between only displaying highest available tier (standard) and displaying everything (except what vanilla Stellaris removes from display as soon as higher tier is possible)

Pembaruan: 7 Des 2017 @ 10:32am

Changed version number

Pembaruan: 20 Nov 2017 @ 2:31am

The building that exists on the selected tile will not be shown as a possible replacement in the "replace" dialog in any case anymore. You still can directly construct a higher tier via replace (though this will waste resources).

Pembaruan: 17 Nov 2017 @ 6:28am

- Made sure the AI does not build upgraded buildings over special resources.
- Placed scripted_effects in correct folder
- script improvements

Pembaruan: 17 Nov 2017 @ 1:51am

Fix in script. No change to game files

Pembaruan: 16 Nov 2017 @ 11:45am

Added the almost unchanged scripted_effects.txt file from Vanilla, as one of the effects included a reference to buildings. This now also includes the directly construction high tier buildings

Pembaruan: 16 Nov 2017 @ 5:59am

Changed script to .txt to ensure it is uploaded

Pembaruan: 16 Nov 2017 @ 5:57am

Pembaruan: 16 Nov 2017 @ 5:16am

Added the python script