The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Instant Golden Pennies
30 Comments
mata 19 Jun @ 11:53am 
mostly works only on second pickup
心镜万象生 27 Apr @ 6:22am 
打了mod有概率进不去游戏
第一突破手锦木千束 22 Feb @ 7:38pm 
中文mod啊早知道直接搜中文了,搁这找了半天
Jasonwqq  [author] 27 Nov, 2024 @ 2:23am 
@Mauro023 Just checked, its working now for Rep+
Mauro023 24 Nov, 2024 @ 5:49am 
update please(Rep+)
Jasonwqq  [author] 29 Oct, 2024 @ 5:48pm 
@極夜において月は語らず 这个有改, 现在为按下放下键为原版机制
極夜において月は語らず 28 Oct, 2024 @ 6:56pm 
请问一下,我的所有金金币都会在第二次拾取的时候变成一键拾取,无论我有没有按放下键,这是为啥呀。我的放下键改成Lshift了
Тербий 28 Sep, 2024 @ 9:48am 
on second the first coin give him 1 coin wth:steamthis:
Gokudera ElPsyCongroo 30 Apr, 2024 @ 1:33pm 
Lately, seems that chance for golden coins to give only 1 coin when key is pressed is higher than average. Will test without mods after this run
Jasonwqq  [author] 27 Dec, 2023 @ 5:34am 
@Kim 默认是丢卡牌/饰品的那个键,具体的按键我不清楚,因为我没有手柄
Kim j0ng ūn 25 Dec, 2023 @ 5:50pm 
请问下手柄默认是那个键
Jasonwqq  [author] 5 Dec, 2023 @ 6:50am 
@KIRINAS Thanks for reporting those bugs, I have fixed the issue where penny trinket effects were not triggered. However, I haven’t figured out a way to fix the magneto bug, and a temporary workaround is try to walk into the penny while pressing down the drop key. :isaac:
†MLS† KIRINAS ';,†,;' ;,,; 7 Nov, 2023 @ 4:54am 
Also bug - any trinket what should spawn hearts, soulhearts, bombs and keys did not work if penny collected at once. Dont know about charged penny.

Exception here is Counterfeit what have 50% to give +1 each "pick-up".
†MLS† KIRINAS ';,†,;' ;,,; 30 Oct, 2023 @ 9:19am 
Mod didnt work if penny is moving by broken magnet (trinket) or magneto (item).

In all other cases - fine addition to my collection ©
Jasonwqq  [author] 1 Oct, 2023 @ 4:07am 
@Bishop it basically loops a single coin pickup with a 5% chance of breaking the loop; thought about using a formula to approximate the amount, but I also wanted every single pickup be able to proc effects (like vanilla)
Bishop 30 Sep, 2023 @ 2:59pm 
How does this work? What formula does it run to calc the amount?
coatkid 24 Mar, 2023 @ 5:46am 
thanks!
Jasonwqq  [author] 16 Mar, 2023 @ 12:34am 
@goblar Unfortunately, it currently does nothing with the golden cursed penny from fiend folio since it has a different id = 216 and a different logic from the original golden penny. I'm working on the solution to make this mod compatible with it :)
Jasonwqq  [author] 16 Mar, 2023 @ 12:31am 
@rtptpp 兄弟你好,这个mod还是可以用的,只要金色硬币的id不变就一直有用
coatkid 11 Mar, 2023 @ 4:09pm 
does it work with cursed pennies from fiend folio?
rtptpp 11 Mar, 2023 @ 12:26am 
兄弟我问下,这个mod现在还能用吗
Jasonwqq  [author] 13 Oct, 2022 @ 2:01pm 
@sawyid9 感谢反馈,已做平衡调整:isaac:
sawyid9 12 Oct, 2022 @ 9:41pm 
不对劲,用这个mod拿闪烁金币得到的金币数量明细增多。
МолодеЦ 13 Oct, 2021 @ 10:57am 
to make it work with controllers and keyboard you should pass correct Controller Index.

I changed the code locally to:
if Input.IsActionPressed(ButtonAction.ACTION_DROP, player.ControllerIndex) then
Both keyboard and controller work now. I suggest updating. Mod is a nice time saver but not all people would be willing looking into how to make it work.
Rocket Raccoon's 3in Wide Knot 30 Sep, 2021 @ 2:17pm 
flawless
Jasonwqq  [author] 18 Sep, 2021 @ 3:07pm 
Changed the key bind to the actual drop button now so it might work with controllers. I only have a keyboard so I can't test it.
Capn. Wing Ding 16 Sep, 2021 @ 10:02pm 
For some reason, it doesn't work with controllers.
BananaX-man07 8 Sep, 2021 @ 11:10am 
awesome man
huge time saves
b r o t h e r 7 Sep, 2021 @ 8:15pm 
yo thank you.