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Exception here is Counterfeit what have 50% to give +1 each "pick-up".
In all other cases - fine addition to my collection ©
I changed the code locally to:
if Input.IsActionPressed(ButtonAction.ACTION_DROP, player.ControllerIndex) then
Both keyboard and controller work now. I suggest updating. Mod is a nice time saver but not all people would be willing looking into how to make it work.
huge time saves