The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Instant Golden Pennies
Коментарів: 30
mata 19 черв. о 11:53 
mostly works only on second pickup
心镜万象生 27 квіт. о 6:22 
打了mod有概率进不去游戏
第一突破手锦木千束 22 лют. о 19:38 
中文mod啊早知道直接搜中文了,搁这找了半天
Jasonwqq  [автор] 27 листоп. 2024 о 2:23 
@Mauro023 Just checked, its working now for Rep+
Mauro023 24 листоп. 2024 о 5:49 
update please(Rep+)
Jasonwqq  [автор] 29 жовт. 2024 о 17:48 
@極夜において月は語らず 这个有改, 现在为按下放下键为原版机制
極夜において月は語らず 28 жовт. 2024 о 18:56 
请问一下,我的所有金金币都会在第二次拾取的时候变成一键拾取,无论我有没有按放下键,这是为啥呀。我的放下键改成Lshift了
Тербий 28 верес. 2024 о 9:48 
on second the first coin give him 1 coin wth:steamthis:
Gokudera ElPsyCongroo 30 квіт. 2024 о 13:33 
Lately, seems that chance for golden coins to give only 1 coin when key is pressed is higher than average. Will test without mods after this run
Jasonwqq  [автор] 27 груд. 2023 о 5:34 
@Kim 默认是丢卡牌/饰品的那个键,具体的按键我不清楚,因为我没有手柄
Kim j0ng ūn 25 груд. 2023 о 17:50 
请问下手柄默认是那个键
Jasonwqq  [автор] 5 груд. 2023 о 6:50 
@KIRINAS Thanks for reporting those bugs, I have fixed the issue where penny trinket effects were not triggered. However, I haven’t figured out a way to fix the magneto bug, and a temporary workaround is try to walk into the penny while pressing down the drop key. :isaac:
†MLS† KIRINAS ';,†,;' ;,,; 7 листоп. 2023 о 4:54 
Also bug - any trinket what should spawn hearts, soulhearts, bombs and keys did not work if penny collected at once. Dont know about charged penny.

Exception here is Counterfeit what have 50% to give +1 each "pick-up".
†MLS† KIRINAS ';,†,;' ;,,; 30 жовт. 2023 о 9:19 
Mod didnt work if penny is moving by broken magnet (trinket) or magneto (item).

In all other cases - fine addition to my collection ©
Jasonwqq  [автор] 1 жовт. 2023 о 4:07 
@Bishop it basically loops a single coin pickup with a 5% chance of breaking the loop; thought about using a formula to approximate the amount, but I also wanted every single pickup be able to proc effects (like vanilla)
Bishop 30 верес. 2023 о 14:59 
How does this work? What formula does it run to calc the amount?
coatkid 24 берез. 2023 о 5:46 
thanks!
Jasonwqq  [автор] 16 берез. 2023 о 0:34 
@goblar Unfortunately, it currently does nothing with the golden cursed penny from fiend folio since it has a different id = 216 and a different logic from the original golden penny. I'm working on the solution to make this mod compatible with it :)
Jasonwqq  [автор] 16 берез. 2023 о 0:31 
@rtptpp 兄弟你好,这个mod还是可以用的,只要金色硬币的id不变就一直有用
coatkid 11 берез. 2023 о 16:09 
does it work with cursed pennies from fiend folio?
rtptpp 11 берез. 2023 о 0:26 
兄弟我问下,这个mod现在还能用吗
Jasonwqq  [автор] 13 жовт. 2022 о 14:01 
@sawyid9 感谢反馈,已做平衡调整:isaac:
sawyid9 12 жовт. 2022 о 21:41 
不对劲,用这个mod拿闪烁金币得到的金币数量明细增多。
МолодеЦ 13 жовт. 2021 о 10:57 
to make it work with controllers and keyboard you should pass correct Controller Index.

I changed the code locally to:
if Input.IsActionPressed(ButtonAction.ACTION_DROP, player.ControllerIndex) then
Both keyboard and controller work now. I suggest updating. Mod is a nice time saver but not all people would be willing looking into how to make it work.
Rocket Raccoon's 3in Wide Knot 30 верес. 2021 о 14:17 
flawless
Jasonwqq  [автор] 18 верес. 2021 о 15:07 
Changed the key bind to the actual drop button now so it might work with controllers. I only have a keyboard so I can't test it.
Capn. Wing Ding 16 верес. 2021 о 22:02 
For some reason, it doesn't work with controllers.
BananaX-man07 8 верес. 2021 о 11:10 
awesome man
huge time saves
b r o t h e r 7 верес. 2021 о 20:15 
yo thank you.