The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Instant Golden Pennies
30 kommentarer
mata 19. juni kl. 11.53 
mostly works only on second pickup
心镜万象生 27. apr. kl. 6.22 
打了mod有概率进不去游戏
第一突破手锦木千束 22. feb. kl. 19.38 
中文mod啊早知道直接搜中文了,搁这找了半天
Jasonwqq  [skaper] 27. nov. 2024 kl. 2.23 
@Mauro023 Just checked, its working now for Rep+
Mauro023 24. nov. 2024 kl. 5.49 
update please(Rep+)
Jasonwqq  [skaper] 29. okt. 2024 kl. 17.48 
@極夜において月は語らず 这个有改, 现在为按下放下键为原版机制
極夜において月は語らず 28. okt. 2024 kl. 18.56 
请问一下,我的所有金金币都会在第二次拾取的时候变成一键拾取,无论我有没有按放下键,这是为啥呀。我的放下键改成Lshift了
Тербий 28. sep. 2024 kl. 9.48 
on second the first coin give him 1 coin wth:steamthis:
Gokudera ElPsyCongroo 30. apr. 2024 kl. 13.33 
Lately, seems that chance for golden coins to give only 1 coin when key is pressed is higher than average. Will test without mods after this run
Jasonwqq  [skaper] 27. des. 2023 kl. 5.34 
@Kim 默认是丢卡牌/饰品的那个键,具体的按键我不清楚,因为我没有手柄
Kim j0ng ūn 25. des. 2023 kl. 17.50 
请问下手柄默认是那个键
Jasonwqq  [skaper] 5. des. 2023 kl. 6.50 
@KIRINAS Thanks for reporting those bugs, I have fixed the issue where penny trinket effects were not triggered. However, I haven’t figured out a way to fix the magneto bug, and a temporary workaround is try to walk into the penny while pressing down the drop key. :isaac:
†MLS† KIRINAS ';,†,;' ;,,; 7. nov. 2023 kl. 4.54 
Also bug - any trinket what should spawn hearts, soulhearts, bombs and keys did not work if penny collected at once. Dont know about charged penny.

Exception here is Counterfeit what have 50% to give +1 each "pick-up".
†MLS† KIRINAS ';,†,;' ;,,; 30. okt. 2023 kl. 9.19 
Mod didnt work if penny is moving by broken magnet (trinket) or magneto (item).

In all other cases - fine addition to my collection ©
Jasonwqq  [skaper] 1. okt. 2023 kl. 4.07 
@Bishop it basically loops a single coin pickup with a 5% chance of breaking the loop; thought about using a formula to approximate the amount, but I also wanted every single pickup be able to proc effects (like vanilla)
Bishop 30. sep. 2023 kl. 14.59 
How does this work? What formula does it run to calc the amount?
coatkid 24. mars 2023 kl. 5.46 
thanks!
Jasonwqq  [skaper] 16. mars 2023 kl. 0.34 
@goblar Unfortunately, it currently does nothing with the golden cursed penny from fiend folio since it has a different id = 216 and a different logic from the original golden penny. I'm working on the solution to make this mod compatible with it :)
Jasonwqq  [skaper] 16. mars 2023 kl. 0.31 
@rtptpp 兄弟你好,这个mod还是可以用的,只要金色硬币的id不变就一直有用
coatkid 11. mars 2023 kl. 16.09 
does it work with cursed pennies from fiend folio?
rtptpp 11. mars 2023 kl. 0.26 
兄弟我问下,这个mod现在还能用吗
Jasonwqq  [skaper] 13. okt. 2022 kl. 14.01 
@sawyid9 感谢反馈,已做平衡调整:isaac:
sawyid9 12. okt. 2022 kl. 21.41 
不对劲,用这个mod拿闪烁金币得到的金币数量明细增多。
МолодеЦ 13. okt. 2021 kl. 10.57 
to make it work with controllers and keyboard you should pass correct Controller Index.

I changed the code locally to:
if Input.IsActionPressed(ButtonAction.ACTION_DROP, player.ControllerIndex) then
Both keyboard and controller work now. I suggest updating. Mod is a nice time saver but not all people would be willing looking into how to make it work.
Rocket Raccoon's 3in Wide Knot 30. sep. 2021 kl. 14.17 
flawless
Jasonwqq  [skaper] 18. sep. 2021 kl. 15.07 
Changed the key bind to the actual drop button now so it might work with controllers. I only have a keyboard so I can't test it.
Capn. Wing Ding 16. sep. 2021 kl. 22.02 
For some reason, it doesn't work with controllers.
BananaX-man07 8. sep. 2021 kl. 11.10 
awesome man
huge time saves
b r o t h e r 7. sep. 2021 kl. 20.15 
yo thank you.