The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Instant Golden Pennies
Počet komentářů: 30
mata 19. čvn. v 11.53 
mostly works only on second pickup
心镜万象生 27. dub. v 6.22 
打了mod有概率进不去游戏
第一突破手锦木千束 22. úno. v 19.38 
中文mod啊早知道直接搜中文了,搁这找了半天
Jasonwqq  [autor] 27. lis. 2024 v 2.23 
@Mauro023 Just checked, its working now for Rep+
Mauro023 24. lis. 2024 v 5.49 
update please(Rep+)
Jasonwqq  [autor] 29. říj. 2024 v 17.48 
@極夜において月は語らず 这个有改, 现在为按下放下键为原版机制
極夜において月は語らず 28. říj. 2024 v 18.56 
请问一下,我的所有金金币都会在第二次拾取的时候变成一键拾取,无论我有没有按放下键,这是为啥呀。我的放下键改成Lshift了
Тербий 28. zář. 2024 v 9.48 
on second the first coin give him 1 coin wth:steamthis:
Gokudera ElPsyCongroo 30. dub. 2024 v 13.33 
Lately, seems that chance for golden coins to give only 1 coin when key is pressed is higher than average. Will test without mods after this run
Jasonwqq  [autor] 27. pro. 2023 v 5.34 
@Kim 默认是丢卡牌/饰品的那个键,具体的按键我不清楚,因为我没有手柄
Kim j0ng ūn 25. pro. 2023 v 17.50 
请问下手柄默认是那个键
Jasonwqq  [autor] 5. pro. 2023 v 6.50 
@KIRINAS Thanks for reporting those bugs, I have fixed the issue where penny trinket effects were not triggered. However, I haven’t figured out a way to fix the magneto bug, and a temporary workaround is try to walk into the penny while pressing down the drop key. :isaac:
†MLS† KIRINAS ';,†,;' ;,,; 7. lis. 2023 v 4.54 
Also bug - any trinket what should spawn hearts, soulhearts, bombs and keys did not work if penny collected at once. Dont know about charged penny.

Exception here is Counterfeit what have 50% to give +1 each "pick-up".
†MLS† KIRINAS ';,†,;' ;,,; 30. říj. 2023 v 9.19 
Mod didnt work if penny is moving by broken magnet (trinket) or magneto (item).

In all other cases - fine addition to my collection ©
Jasonwqq  [autor] 1. říj. 2023 v 4.07 
@Bishop it basically loops a single coin pickup with a 5% chance of breaking the loop; thought about using a formula to approximate the amount, but I also wanted every single pickup be able to proc effects (like vanilla)
Bishop 30. zář. 2023 v 14.59 
How does this work? What formula does it run to calc the amount?
coatkid 24. bře. 2023 v 5.46 
thanks!
Jasonwqq  [autor] 16. bře. 2023 v 0.34 
@goblar Unfortunately, it currently does nothing with the golden cursed penny from fiend folio since it has a different id = 216 and a different logic from the original golden penny. I'm working on the solution to make this mod compatible with it :)
Jasonwqq  [autor] 16. bře. 2023 v 0.31 
@rtptpp 兄弟你好,这个mod还是可以用的,只要金色硬币的id不变就一直有用
coatkid 11. bře. 2023 v 16.09 
does it work with cursed pennies from fiend folio?
rtptpp 11. bře. 2023 v 0.26 
兄弟我问下,这个mod现在还能用吗
Jasonwqq  [autor] 13. říj. 2022 v 14.01 
@sawyid9 感谢反馈,已做平衡调整:isaac:
sawyid9 12. říj. 2022 v 21.41 
不对劲,用这个mod拿闪烁金币得到的金币数量明细增多。
МолодеЦ 13. říj. 2021 v 10.57 
to make it work with controllers and keyboard you should pass correct Controller Index.

I changed the code locally to:
if Input.IsActionPressed(ButtonAction.ACTION_DROP, player.ControllerIndex) then
Both keyboard and controller work now. I suggest updating. Mod is a nice time saver but not all people would be willing looking into how to make it work.
Rocket Raccoon's 3in Wide Knot 30. zář. 2021 v 14.17 
flawless
Jasonwqq  [autor] 18. zář. 2021 v 15.07 
Changed the key bind to the actual drop button now so it might work with controllers. I only have a keyboard so I can't test it.
Capn. Wing Ding 16. zář. 2021 v 22.02 
For some reason, it doesn't work with controllers.
BananaX-man07 8. zář. 2021 v 11.10 
awesome man
huge time saves
b r o t h e r 7. zář. 2021 v 20.15 
yo thank you.