The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Instant Golden Pennies
30 kommenttia
mata 19.6. klo 11.53 
mostly works only on second pickup
心镜万象生 27.4. klo 6.22 
打了mod有概率进不去游戏
第一突破手锦木千束 22.2. klo 19.38 
中文mod啊早知道直接搜中文了,搁这找了半天
Jasonwqq  [tekijä] 27.11.2024 klo 2.23 
@Mauro023 Just checked, its working now for Rep+
Mauro023 24.11.2024 klo 5.49 
update please(Rep+)
Jasonwqq  [tekijä] 29.10.2024 klo 17.48 
@極夜において月は語らず 这个有改, 现在为按下放下键为原版机制
極夜において月は語らず 28.10.2024 klo 18.56 
请问一下,我的所有金金币都会在第二次拾取的时候变成一键拾取,无论我有没有按放下键,这是为啥呀。我的放下键改成Lshift了
Тербий 28.9.2024 klo 9.48 
on second the first coin give him 1 coin wth:steamthis:
Gokudera ElPsyCongroo 30.4.2024 klo 13.33 
Lately, seems that chance for golden coins to give only 1 coin when key is pressed is higher than average. Will test without mods after this run
Jasonwqq  [tekijä] 27.12.2023 klo 5.34 
@Kim 默认是丢卡牌/饰品的那个键,具体的按键我不清楚,因为我没有手柄
Kim j0ng ūn 25.12.2023 klo 17.50 
请问下手柄默认是那个键
Jasonwqq  [tekijä] 5.12.2023 klo 6.50 
@KIRINAS Thanks for reporting those bugs, I have fixed the issue where penny trinket effects were not triggered. However, I haven’t figured out a way to fix the magneto bug, and a temporary workaround is try to walk into the penny while pressing down the drop key. :isaac:
†MLS† KIRINAS ';,†,;' ;,,; 7.11.2023 klo 4.54 
Also bug - any trinket what should spawn hearts, soulhearts, bombs and keys did not work if penny collected at once. Dont know about charged penny.

Exception here is Counterfeit what have 50% to give +1 each "pick-up".
†MLS† KIRINAS ';,†,;' ;,,; 30.10.2023 klo 9.19 
Mod didnt work if penny is moving by broken magnet (trinket) or magneto (item).

In all other cases - fine addition to my collection ©
Jasonwqq  [tekijä] 1.10.2023 klo 4.07 
@Bishop it basically loops a single coin pickup with a 5% chance of breaking the loop; thought about using a formula to approximate the amount, but I also wanted every single pickup be able to proc effects (like vanilla)
Bishop 30.9.2023 klo 14.59 
How does this work? What formula does it run to calc the amount?
coatkid 24.3.2023 klo 5.46 
thanks!
Jasonwqq  [tekijä] 16.3.2023 klo 0.34 
@goblar Unfortunately, it currently does nothing with the golden cursed penny from fiend folio since it has a different id = 216 and a different logic from the original golden penny. I'm working on the solution to make this mod compatible with it :)
Jasonwqq  [tekijä] 16.3.2023 klo 0.31 
@rtptpp 兄弟你好,这个mod还是可以用的,只要金色硬币的id不变就一直有用
coatkid 11.3.2023 klo 16.09 
does it work with cursed pennies from fiend folio?
rtptpp 11.3.2023 klo 0.26 
兄弟我问下,这个mod现在还能用吗
Jasonwqq  [tekijä] 13.10.2022 klo 14.01 
@sawyid9 感谢反馈,已做平衡调整:isaac:
sawyid9 12.10.2022 klo 21.41 
不对劲,用这个mod拿闪烁金币得到的金币数量明细增多。
МолодеЦ 13.10.2021 klo 10.57 
to make it work with controllers and keyboard you should pass correct Controller Index.

I changed the code locally to:
if Input.IsActionPressed(ButtonAction.ACTION_DROP, player.ControllerIndex) then
Both keyboard and controller work now. I suggest updating. Mod is a nice time saver but not all people would be willing looking into how to make it work.
Rocket Raccoon's 3in Wide Knot 30.9.2021 klo 14.17 
flawless
Jasonwqq  [tekijä] 18.9.2021 klo 15.07 
Changed the key bind to the actual drop button now so it might work with controllers. I only have a keyboard so I can't test it.
Capn. Wing Ding 16.9.2021 klo 22.02 
For some reason, it doesn't work with controllers.
BananaX-man07 8.9.2021 klo 11.10 
awesome man
huge time saves
b r o t h e r 7.9.2021 klo 20.15 
yo thank you.