Stellaris
Trait Diversity
댓글 368
Artemys Symetra 2025년 5월 8일 오후 2시 41분 
Artemys Symetra 2025년 5월 8일 오후 12시 01분 
I looked for the problem, and file species_mod_window.gui in Interface folder cause crash. Nevertheless, lot of trait are broken. The job modifier doesn't work anymore. So the mod need a big refit. maybe i lokking for and upload it, if i have the time, (and the motivation ^^)
arkanikorde 2025년 5월 8일 오전 3시 02분 
This great mod need a little update. It make crash the game for me too. ^^
Kiithnaras 2025년 5월 6일 오후 7시 29분 
Indeed, after very much troubleshooting, this mod causes a game crash on a new galaxy start with 4.0
Ch0mpD13 2025년 5월 6일 오후 2시 20분 
Mod crashes the game when trying to create new galaxy
The Casualist 2025년 5월 5일 오후 12시 25분 
Mod is broken. Crashes ingame.
Redeye 2025년 4월 23일 오후 6시 56분 
doesn't seem to work at all for me
Skittles 2025년 4월 9일 오후 12시 24분 
curious if this mod will be getting updated AFTER 4.0 releases, i just wanna know if i should come back to this mod to use during 4.0 later or not <3 love the mod, hope to see it in 4.0 as well <3
AreYouSavvy 2025년 2월 21일 오전 12시 58분 
I'm not familiar with the structure of how this mod works in the bg, but I hit midgame with my species that had the tiny trait which suddenly just stopped applying to my species, throwing my economy in disarray. It was working fine and just abruptly my colonies one by one would stop having the tiny apply. It's still there, visually, but its not working. It could possibly be related to having a mod that adds a genetics tradition which I took around the time it happened, but it didn't happen immediately either, so I'm not sure its related. I also noticed that it counted it as both a negative and positive trait in the template editor during the game. If I had less than three points left it would say I couldn't be tiny anymore (despite still having traits available) but if I removed it myself it removed the -3 modifier. Either way it just wasn't working extremely suddenly which really stings because my economy is now in a tremendous deficit because I had hundreds of pops when it happened.
ckinderknecht11 2025년 1월 29일 오후 10시 57분 
Politics? In MY comments section?
Gear`O`Derm 2025년 1월 20일 오후 7시 56분 
@PAISLY bro u have been brainwashed.
PAISLY 2025년 1월 7일 오전 6시 35분 
@猫猫老大 You are playing a Hive Mind and are surprised that you dont have political factions? Kinda ironic considering you are living in one.
Entity 2025년 1월 5일 오전 4시 17분 
Hm, is it possible to sort negative, positive and postive+ or negative+ into own clusters? If yes, why isn't this made already?
猫猫老大 2024년 12월 22일 오전 7시 31분 
OK,i find the reason:my species has trait_td_multi_hiveminded.
After i remove this trait from my species,the faction immediately show up.
It would be better to have a hint to tell people what will happen when they have this trait.
猫猫老大 2024년 12월 22일 오전 6시 50분 
I play with about 30 mods,and one day i find that i can't have factions.No matter it is 2220 or 2300,the factions just won't show up.
So i check my mods one by one.
I pick an archive around 2215,and i find that:
Playing without this mod,no matter how many other mods i select,factions will be generated the second I start my game.
Playing with this single mod(no other mods),factions still can't be generated.
Got any idea why it's happened?
Hex: J*b Application 2024년 11월 20일 오후 11시 02분 
update to 3.14 pleasee
💀Kralazar Mallus💀 2024년 11월 2일 오후 11시 49분 
Is it need to be updated or its working fine right now?
YutaniWakazashi 2024년 11월 2일 오전 10시 39분 
How is this with the latest update?
Sandwich™ 2024년 10월 2일 오전 10시 43분 
is there by any chance a trait called "advanced evolution" in this mod? it gives +150% on everything.
mermaider 2024년 9월 26일 오전 4시 13분 
Cool mod

Anyways, important note for Necrophages players:

Thymoleptic Implants trait will prevent pops from becoming Necrophytes... This bug is 3 years old, so be careful and have a nice games
goodODST unit 2024년 9월 24일 오후 1시 22분 
multi-hiveminded disables happiness yet the tooltip explaining that has been removed?
АдмиралГенералАлладин 2024년 9월 23일 오전 10시 39분 
I noticed that when choosing the state principle of “xenophobia”, which also gives +10% to population growth, this same bonus does not apply to the second race (when playing as a NECROPHAG) which I have when the population increases, is this how it should be?
This effect is exerted by the blue perk “last children”, which removes reproduction from the race - is this intended?
dunnachius 2024년 9월 17일 오후 8시 09분 
Still *seems* to work with 3.13.

I however cannot tell if it's causing any issues with cosmic storms or the update.
Redeye 2024년 9월 16일 오후 3시 31분 
game says its outdated.
Daevinski 2024년 9월 14일 오후 6시 03분 
-1 Unpdate
Rogueone 2024년 8월 12일 오후 2시 57분 
update?
Dreams 2024년 8월 3일 오후 6시 00분 
+ 1 update, please !
asapas 2024년 7월 7일 오후 1시 11분 
hello, does it need an update?
Tanzz_Orion 2024년 7월 6일 오전 8시 31분 
can we please have an update for this mod
Brybry 2024년 7월 2일 오후 4시 00분 
Some mods seem to be affected by a bug preventing them from displaying as updated. NSC3 - Season 1 has the same issue, and the dev has commented on it.
🎅🏻What is Love?🎅🏻 2024년 6월 21일 오후 6시 40분 
Update please
Empirgr 2024년 5월 21일 오후 6시 52분 
there was an update on may 18th for 3.12 according to the change notes
<>===[}::::::::::::::::::::::::> 2024년 5월 19일 오후 12시 16분 
Was this mod nerfed or has it just not been updated and the traits are degenerating?
Helios 2024년 5월 17일 오전 2시 58분 
+1 Update, please.
Barteg 2024년 5월 14일 오후 1시 58분 
We really need an update for this
Dorumin111 2024년 5월 11일 오후 6시 24분 
This mod is a must-have, is there an update to 3.12 in the works?
Serecio 2024년 5월 9일 오전 4시 50분 
Can you pls update for 3.12? With this mod on, some new content does not work properbly. (New Cybernetic Origin Mechanic for exmaple, Pops do not get the trait correctly, so they can't use the new jobs and faction also does not appear)
Valtiel_The_First 2024년 5월 8일 오후 2시 38분 
could it be updated for 3.11?
AnotherExample 2024년 3월 16일 오후 6시 18분 
I see humanoid (maybe more species) can take lithoid and hivemind traits for 0 points. Is this a bug? and 2nd - Can the AI pick these when they are fx. reptilian?
cristobalripoll 2024년 3월 3일 오후 10시 48분 
please update
Odoxon 2024년 3월 2일 오전 7시 54분 
Does the mod work with "Ethics and Civics Classic"?
Holly Darlin <3 2024년 1월 29일 오전 6시 54분 
Hi hi, does the infinity machine perk have a special effect that I need to unlock or is it just -15% from science for the run?
Bastion 2024년 1월 14일 오전 4시 40분 
Does trait make the last children of the rulers immortal?
jesusjr 2024년 1월 10일 오후 4시 49분 
Finding some traits are working and others are not. Example is Paragon and the robot trait. Research, more resources do not work. But more army damage that is part of trait works just fine. So no idea how many other traits are only partially working.
0utlaw 2024년 1월 4일 오전 12시 29분 
For some reason it's not loading in the playset, I can see it installed in mods, however, doesn't ever load in playset. I've subscribed and unsub'd, added mods after and they show up., but this one does not.
Rogueone 2024년 1월 1일 오후 7시 43분 
Update?
Инкви! 2023년 12월 14일 오전 8시 05분 
Intrepid.
Slave: +200% political forces

does not work
joakim.westergaard 2023년 12월 4일 오전 5시 27분 
@Lylant, I LOVE your mod but to be frank you've been doing werid thing in the latest updates. You changed leader_lifespan_add_min/-max to leader_age_min/max in the latest update but none of them seem to be valid modifiers in 3.10 (even with Universal Modifier patch). Furthermore the modifiers are placed outside the "modifier = {" part :-)

But thanks for your work - the mod is a must-have
Errortrek 2023년 12월 2일 오후 3시 01분 
Well I think for me the mod is working, reading some of the comments made me a bit unsure tough, would be glad to see an update for 3.10
joakim.westergaard 2023년 11월 30일 오전 5시 02분 
leader_lifespan_add_mín and leader_lifespan_add_max doesn't seem to be valid modifiers