Stellaris
!ESC/ZOTFE Fallen Weaponry Compatibility-Balance Patch
55 件のコメント
Bobbe Malle 2023年2月12日 20時44分 
Hi will it work with all your mods minus the deprecated ones together with esc next? thanks for the incredible content you made
Aegis 2021年3月17日 11時41分 
would love this or reccomendations on a fix
Aus1rathia 2020年1月21日 8時18分 
Use proper tools would be a start.

https://stellaris.paradoxwikis.com/Modding
Taelim 2020年1月19日 14時17分 
I might try updating this, but I've never modded before. How do I do it?
Taelim 2019年12月29日 11時11分 
Uh, shit... I have absolutely no experience with modding Stellaris whatsoever.
Chirumiru ShiRoz  [作成者] 2019年12月27日 7時43分 
Yeah this is a very old mod, and I don't have the time to update it anytime soon. Anyone's free to pick up and make an update of it though.
Taelim 2019年12月13日 16時42分 
This mod definitely needs an update. Using it as-is will break many ESC technologies, making them inaccessible to players, even if fallen empires still have them.
edri 2019年10月1日 11時45分 
GUYS!
THIS WORKS TOTALLY FINE, I INSPECTED THE CODE AND FOUND NO OUTDATED CODE!
Do'tasarr o Khajiit 2019年3月30日 21時49分 
I'd love to know if someone is doing the patch
Chirumiru ShiRoz  [作成者] 2019年3月21日 2時49分 
Someone else may have to do it, since I am no longer working on ZOFE, and I don't have enough time to work on it at the moment.
leekuanyew369 2019年3月20日 21時23分 
when will this be updated? i really love this mod
Nikolajgs 2019年2月24日 5時19分 
a shame. well i'll keep an eye on it for the future then.
Chirumiru ShiRoz  [作成者] 2019年2月24日 5時13分 
This one has not yet been updated, so nope.
Nikolajgs 2019年2月24日 4時56分 
does this one still work? the compatibility shows "extra components 2.0" does this work with 3.0?
Holy Snail 2019年2月23日 18時18分 
"Fortunately, these techs do not grow on trees and effort is required to get them."
Oh no. Thank God i have a Mod that makes everything research-able. ( ͡° ͜ʖ ͡°)
Chirumiru ShiRoz  [作成者] 2018年12月28日 7時22分 
I am not exactly sure atm how much of this has to be updated. Considering many things in this mod has already been covered in ACOT, making most of what this mod does kinda unnecessary.
Carapace Cross 2018年12月28日 7時03分 
Fallen weaponry has updated. Are we going to see a new patch?
Nanao-kun 2018年12月25日 21時28分 
Hope to see this updated soon.
Chirumiru ShiRoz  [作成者] 2018年12月20日 15時51分 
@Luxy In the future, I have to update other mods first, and I also need to wait for Fallen Weaponry itself to update.
Entrusted 2018年12月20日 15時44分 
ESC has updated to 3.0 are you going to update this patch?
Atrion 2018年12月10日 17時12分 
You guys must be really busy with the new mechanics of the 2.2, but you guys are going to update this mod? it adds alot of really cool stuff thanks for all this awesome mods.
Atrion 2018年12月7日 15時48分 
Please update if you can.
Chirumiru ShiRoz  [作成者] 2018年11月23日 5時08分 
Not sure, it has been awhile and I no longer have ESC up so I may not be aware if ESC adds any new updates.
Tsunatus 2018年11月23日 4時15分 
Is this mod save compatible as I can't add this into my game as it crashes when it tries loading my save.
Chirumiru ShiRoz  [作成者] 2018年9月5日 13時59分 
Mod has been adjusted to accomodate for the new Override Patch for ACOT.
Chirumiru ShiRoz  [作成者] 2018年8月17日 2時37分 
Made another patch to fix all the errors that cwtools have discovered, and updated the events to be up to date with NSC.
Chirumiru ShiRoz  [作成者] 2018年8月16日 16時23分 
Updated the mod to account for ZOFE changes.
Siatru 2018年7月28日 15時53分 
Ah, that's a shame then.... I didn't spawn any fallen empires in my current playthrough
Chirumiru ShiRoz  [作成者] 2018年7月28日 11時42分 
You need to be an Ascended Empire and take control of the FE Spiritualist's homeworld.
Siatru 2018年7月28日 4時23分 
Question: how do you get shroud barriers? I already have A.T. Field and Improved Dark Matter shield.
Starkiller 2018年7月19日 0時30分 
I love you.
Chirumiru ShiRoz  [作成者] 2018年7月18日 2時03分 
Updated. Fixes Medium Titan Armor somehow gives higher armor than other armors (It is supposed to give less armor, but adds shields that'd compensate for it)

Also nerfs Stellarite Beam range a bit and gives Shroud Barrier a better icon (I think)
Skygroot 2018年7月10日 3時30分 
Hello I'm trying to build a big mod that could use your own mod. If you are already alive Please contact me on discord at Skygroot#0384. I need some precision about your code. (If you see my message it's the same one the other pages)
Chirumiru ShiRoz  [作成者] 2018年7月9日 23時01分 
Updated. Added many new improved icons and buffs certain ZOFE weapons to be more competitive to ESC's ones. (Mostly the T-Sized weapons)
joekraska 2018年6月28日 13時09分 
Heheh. Just remember to check error.log every once in when. ;-P
Chirumiru ShiRoz  [作成者] 2018年6月28日 6時23分 
Updated, this should fix the issues you pointed out, let me know if there's more. I admit I'm terrible at detecting error logs lol.
Chirumiru ShiRoz  [作成者] 2018年6月28日 6時05分 
I will have a look and fix them, thanks for the headsup.
joekraska 2018年6月28日 5時52分 
Hi, I have traced errors in the log to your version of fallen_weaponry.txt. There are 5-6 errors referring to various @variables that are defined nowhere. Have you checked the err.log file lately? I can post more tonite if you need more input.
Lucy Liberty ♡ 2018年6月22日 11時51分 
Wonderful mod! I was hoping a that you could do a similar mod for PJ's: Enigmatic Ascension mod. It's very similar to ZoFE, practically inspired by it, but it doesn't have a lot of the fluff text and coding that Zenith has. It's just a simpler and smoother experience for me so I'd love it if you could do a compatability patch!
Chirumiru ShiRoz  [作成者] 2018年6月15日 0時40分 
Mod updated to coincide with ESC's new shield variables. Read full notess on the patch description for the differences.
Zanyth 2018年6月13日 17時41分 
Oh wow! Really glad to have found this mod! Been using ESC and ZOFE for quite some time and it always bugged me how much better the ESC weapons were, especially considering how much work you have to put in for the Fallen Weaponry.
Chirumiru ShiRoz  [作成者] 2018年6月12日 4時39分 
Another minor update that makes every FE ships use Dark Matter Deflector instead of highest tier shield, this is so that you can unlock Dark Matter Deflector, and lateron, Improved Dark Matter Deflector.

NOTE: These changes are semi-retroactive. You'll have to destroy any FE ships that were already spawned before this update, then wait for the FE script to create a new FE fleet.
Chirumiru ShiRoz  [作成者] 2018年6月10日 22時38分 
Just updated the mod, this time I check all the ESC-related events and modify them so Ascended Empires also get to see those events.

Also this may upset some poeople who prefer easier games. But in order to make FE ships drop proper techs for allowing Ascension (Dark Matter stuffs). I have to make a modification to FE global ship designs based on ESC Overrides.

This makes FE uses FE-tech (Which are empowered when used on FE ships). But also makes them much deadlier since their weak combat computers are now replaced with bionic ones.
Chirumiru ShiRoz  [作成者] 2018年6月9日 19時31分 
So uhh...about ZOTFE Titan Weapons... Do you guys want them to be more OP than ESC ones. or make them have alternative strengths like my other ZOTFE changes?
Chirumiru ShiRoz  [作成者] 2018年6月9日 18時42分 
@ChemistryGuy Intentional lol :P. The actual in-game one is not a typo.
Nanao-kun 2018年6月9日 14時57分 
Oh my god. I've wanted to use these two mods together but never did because I was worried about compatability. Thanks for this!
tmonahan23 2018年6月8日 14時08分 
Cool! And thanks for making this comp mod😄
Chirumiru ShiRoz  [作成者] 2018年6月8日 12時41分 
@tmonahan23 Technically speaking this mod will work without ESC override, just that there's one specific vanilla file that is override. Think I'll just take ESC override down.
tmonahan23 2018年6月8日 12時09分 
Do you need the ESC override version or will this patch work withjust the basic ESC mod?
Chirumiru ShiRoz  [作成者] 2018年6月8日 5時22分 
Oh yeah I almost forgot to mention, this mod will likely make the FE generally stronger because they will have better combat computer and better shields.