Stellaris
Automated Scout Ships (2.1)
댓글 11
Ariphaos  [작성자] 2018년 11월 30일 오후 1시 12분 
It's not so much a 'feature or bug' as an unfortunate requirement to allow non-scientist led ships to explore uncharted systems.
Oldhip 2018년 11월 29일 오후 9시 45분 
So am I right in assuming these can't survey, just fly past and you loose any info they might pick up and yes they do expose all hyperlanes which is a shame.
StormFather 2018년 6월 5일 오전 4시 13분 
I've noticed when this mod is activated the entire galaxys hyperlanes are revealed from day 1, is this a feature or a bug? I'm fairly sure its this mod as it doesnt happen when uninstalled.
Ariphaos  [작성자] 2018년 3월 15일 오후 12시 52분 
Is this on a new game or established? Are you running 2.0.1 or the beta?
henk 2018년 3월 15일 오전 4시 49분 
I tried this mod, and I can add them with ship designer.

When I build them how-ever they don't do anything, unless I tell them to scout Oo
jtbush00 2018년 3월 7일 오후 3시 43분 
ok I think I figured out what happened. They will sometimes not show up or perform their functions during campaigns that started before the mod was subscribed.
jtbush00 2018년 3월 7일 오후 3시 29분 
I got it, it didn'yt show up before
Ariphaos  [작성자] 2018년 3월 7일 오후 2시 37분 
@jtbush00 you should find them in your shipyard, like the (new) picture shows.

@Peter34 no, the AI needs to be specifically instructed to build ships like these as far as I am aware.

@Pode enjoy!
jtbush00 2018년 3월 7일 오전 10시 59분 
They are not showing up for me I don't know if I am doing something wrong or something I missread in the description.
Pode 2018년 3월 7일 오전 7시 04분 
Oooh. Do want. FTL Scout Probes was my old standby, but automated makes these even more attractive. Adding to my Primitive Players collection, as automatic probes have a lot of value before FTL.
Peter34 2018년 3월 7일 오전 5시 29분 
Will the AI build and use these?