Stellaris
Automated Scout Ships (2.1)
11 件のコメント
Ariphaos  [作成者] 2018年11月30日 13時12分 
It's not so much a 'feature or bug' as an unfortunate requirement to allow non-scientist led ships to explore uncharted systems.
Oldhip 2018年11月29日 21時45分 
So am I right in assuming these can't survey, just fly past and you loose any info they might pick up and yes they do expose all hyperlanes which is a shame.
StormFather 2018年6月5日 4時13分 
I've noticed when this mod is activated the entire galaxys hyperlanes are revealed from day 1, is this a feature or a bug? I'm fairly sure its this mod as it doesnt happen when uninstalled.
Ariphaos  [作成者] 2018年3月15日 12時52分 
Is this on a new game or established? Are you running 2.0.1 or the beta?
henk 2018年3月15日 4時49分 
I tried this mod, and I can add them with ship designer.

When I build them how-ever they don't do anything, unless I tell them to scout Oo
jtbush00 2018年3月7日 15時43分 
ok I think I figured out what happened. They will sometimes not show up or perform their functions during campaigns that started before the mod was subscribed.
jtbush00 2018年3月7日 15時29分 
I got it, it didn'yt show up before
Ariphaos  [作成者] 2018年3月7日 14時37分 
@jtbush00 you should find them in your shipyard, like the (new) picture shows.

@Peter34 no, the AI needs to be specifically instructed to build ships like these as far as I am aware.

@Pode enjoy!
jtbush00 2018年3月7日 10時59分 
They are not showing up for me I don't know if I am doing something wrong or something I missread in the description.
Pode 2018年3月7日 7時04分 
Oooh. Do want. FTL Scout Probes was my old standby, but automated makes these even more attractive. Adding to my Primitive Players collection, as automatic probes have a lot of value before FTL.
Peter34 2018年3月7日 5時29分 
Will the AI build and use these?