XCOM 2
A Requiem For Man: The Requiem Legion
323개 중 191~200개 표시 중
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업데이트: 2024년 3월 26일 @ 오후 9시 42분

Small patch for a Mod <> Mod Issue with Turret AI

업데이트: 2024년 3월 23일 @ 오후 12시 27분

Requiem Corrosion Armor Shred Reduced

A couple of Bugfixes

업데이트: 2024년 3월 11일 @ 오전 9시 12분

Added two new second wave Options that make the game a bit easier.

업데이트: 2024년 3월 10일 @ 오전 8시 26분

Magna's Supremacy, Legion's Dominance, and Close Quarters Combatant can no longer trigger on the Requiem Unit's own turn. This means that trying to Bladestorm is a bit less suicidal.

업데이트: 2024년 3월 6일 @ 오후 11시 55분

Bugfix for a few visual bugs, a couple small AI tweaks

업데이트: 2024년 2월 29일 @ 오후 3시 40분

Bugfix for Easy Mode - Fixed Legion's Dominance triggering on Taipans when it should not.

업데이트: 2024년 2월 27일 @ 오전 11시 32분

A couple of minor bugfixes

업데이트: 2024년 2월 24일 @ 오후 9시 03분

Bugfixes for Easy Mode

업데이트: 2024년 2월 24일 @ 오후 5시 02분

A couple bugfixes, code improvements, and some new content!

Tier 2 and higher ADVENT Turrets spawned on the map may undergo an Upgrade, transforming into a different type of turret. This is configurable in the Spawning Ruleset.

업데이트: 2024년 2월 17일 @ 오후 6시 44분

Major Update - Updated Corrosion Mechanics
Corrosion is Now Split into Corrosion and Severe Corrosion
Every Stack of Corrosion received increments towards being Afflicted with Severe Corrosion.

Damage Typing for Corrosion is Split into two types, AHWRequiemCorrosion, AHWSevereRequiemCorrosion, for better mod<>mod compatibility, and to allow effects to block Corrosion without blocking damage from Requiem Weaponry.

Major New Feature - Classic LW-Style Pod Leaders System

When Requiem Enemies Spawn as a Pod Leader, if the Force Level Threshold is met, a die is rolled to upgrade them into a more powerful higher tier version of the unit. This can be disabled in The Requiem Legion Spawning Ruleset.