Black Mesa
Chapter Overhaul: Residue Processing and Questionable Ethics
Hiển thị 1-10 trong 10 mục
Cập nhật: 26 Thg06, 2022 @ 11:39am

-Moved soundscripts to _level_sounds files

Cập nhật: 25 Thg06, 2022 @ 8:12pm

-Fixed soldier stealth detection triggers in map F not being properly enabled/disabled

Cập nhật: 13 Thg06, 2022 @ 5:32pm

-Updated for Black Mesa Character Expansion 2022
-Security guard at the beginning of RP is now female
-Security guard in QE can now be used to open a certain door
-Changed QE lobby intro so that the two grunts enter the elevator on the side instead, and it's possible to avoid confrontation with them
-Overhauled cryo area with the AGrunts
-Added extra soldiers to the ambush fight
-Fixed ragdoll magnets in ambush fight - soldiers at the skylight should fall down when killed now

Cập nhật: 21 Thg08, 2021 @ 9:43am

Map E
-Fixed Houndeye that was stuck on a kennel
-Added Snark pickup in the Snark launching room
-Fixed vibrating cleansuit corpses

Cập nhật: 15 Thg07, 2021 @ 9:46am

Map G
-Changed Bullsquid behavior so that they all charge towards the soldiers at the same time
-Edited Tau Overcharge scene dialogue to be more like the classic version

Cập nhật: 29 Thg03, 2021 @ 2:30pm

-Changed Questionable Ethics 1 to be dynamic (thanks to Brian for contributing necessary soundscripts)

Cập nhật: 8 Thg02, 2021 @ 11:06am

-Fixed Node Graph Out Of Date errors in QE maps F and G

Cập nhật: 29 Thg11, 2020 @ 10:37pm

-Updated for 1.5 Definitive Edition

Cập nhật: 2 Thg05, 2020 @ 8:34am

Cập nhật: 20 Thg04, 2020 @ 11:57pm