Black Mesa

Black Mesa

Chapter Overhaul: Residue Processing and Questionable Ethics
1-10 van 10 items weergegeven
Update: 26 jun 2022 om 11:39

-Moved soundscripts to _level_sounds files

Update: 25 jun 2022 om 20:12

-Fixed soldier stealth detection triggers in map F not being properly enabled/disabled

Update: 13 jun 2022 om 17:32

-Updated for Black Mesa Character Expansion 2022
-Security guard at the beginning of RP is now female
-Security guard in QE can now be used to open a certain door
-Changed QE lobby intro so that the two grunts enter the elevator on the side instead, and it's possible to avoid confrontation with them
-Overhauled cryo area with the AGrunts
-Added extra soldiers to the ambush fight
-Fixed ragdoll magnets in ambush fight - soldiers at the skylight should fall down when killed now

Update: 21 aug 2021 om 9:43

Map E
-Fixed Houndeye that was stuck on a kennel
-Added Snark pickup in the Snark launching room
-Fixed vibrating cleansuit corpses

Update: 15 jul 2021 om 9:46

Map G
-Changed Bullsquid behavior so that they all charge towards the soldiers at the same time
-Edited Tau Overcharge scene dialogue to be more like the classic version

Update: 29 mrt 2021 om 14:30

-Changed Questionable Ethics 1 to be dynamic (thanks to Brian for contributing necessary soundscripts)

Update: 8 feb 2021 om 11:06

-Fixed Node Graph Out Of Date errors in QE maps F and G

Update: 29 nov 2020 om 22:37

-Updated for 1.5 Definitive Edition

Update: 2 mei 2020 om 8:34

Update: 20 apr 2020 om 23:57