Black Mesa
Chapter Overhaul: Residue Processing and Questionable Ethics
A apresentar 1-10 de 10 entradas
Atualização: 26 jun. 2022 às 11:39

-Moved soundscripts to _level_sounds files

Atualização: 25 jun. 2022 às 20:12

-Fixed soldier stealth detection triggers in map F not being properly enabled/disabled

Atualização: 13 jun. 2022 às 17:32

-Updated for Black Mesa Character Expansion 2022
-Security guard at the beginning of RP is now female
-Security guard in QE can now be used to open a certain door
-Changed QE lobby intro so that the two grunts enter the elevator on the side instead, and it's possible to avoid confrontation with them
-Overhauled cryo area with the AGrunts
-Added extra soldiers to the ambush fight
-Fixed ragdoll magnets in ambush fight - soldiers at the skylight should fall down when killed now

Atualização: 21 ago. 2021 às 9:43

Map E
-Fixed Houndeye that was stuck on a kennel
-Added Snark pickup in the Snark launching room
-Fixed vibrating cleansuit corpses

Atualização: 15 jul. 2021 às 9:46

Map G
-Changed Bullsquid behavior so that they all charge towards the soldiers at the same time
-Edited Tau Overcharge scene dialogue to be more like the classic version

Atualização: 29 mar. 2021 às 14:30

-Changed Questionable Ethics 1 to be dynamic (thanks to Brian for contributing necessary soundscripts)

Atualização: 8 fev. 2021 às 11:06

-Fixed Node Graph Out Of Date errors in QE maps F and G

Atualização: 29 nov. 2020 às 22:37

-Updated for 1.5 Definitive Edition

Atualização: 2 mai. 2020 às 8:34

Atualização: 20 abr. 2020 às 23:57