Black Mesa

Black Mesa

Chapter Overhaul: Residue Processing and Questionable Ethics
Viser 1–10 av 10 bidrag
Oppdatering: 26. juni 2022 @ 11.39

-Moved soundscripts to _level_sounds files

Oppdatering: 25. juni 2022 @ 20.12

-Fixed soldier stealth detection triggers in map F not being properly enabled/disabled

Oppdatering: 13. juni 2022 @ 17.32

-Updated for Black Mesa Character Expansion 2022
-Security guard at the beginning of RP is now female
-Security guard in QE can now be used to open a certain door
-Changed QE lobby intro so that the two grunts enter the elevator on the side instead, and it's possible to avoid confrontation with them
-Overhauled cryo area with the AGrunts
-Added extra soldiers to the ambush fight
-Fixed ragdoll magnets in ambush fight - soldiers at the skylight should fall down when killed now

Oppdatering: 21. aug. 2021 @ 9.43

Map E
-Fixed Houndeye that was stuck on a kennel
-Added Snark pickup in the Snark launching room
-Fixed vibrating cleansuit corpses

Oppdatering: 15. juli 2021 @ 9.46

Map G
-Changed Bullsquid behavior so that they all charge towards the soldiers at the same time
-Edited Tau Overcharge scene dialogue to be more like the classic version

Oppdatering: 29. mars 2021 @ 14.30

-Changed Questionable Ethics 1 to be dynamic (thanks to Brian for contributing necessary soundscripts)

Oppdatering: 8. feb. 2021 @ 11.06

-Fixed Node Graph Out Of Date errors in QE maps F and G

Oppdatering: 29. nov. 2020 @ 22.37

-Updated for 1.5 Definitive Edition

Oppdatering: 2. mai 2020 @ 8.34

Oppdatering: 20. apr. 2020 @ 23.57