Garry's Mod

Garry's Mod

VRMod - Experimental Virtual Reality
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Mis à jour le : 28 mars 2020 à 3h50

Version 86:
-the player head is now hidden in first person to avoid visibility problems

Mis à jour le : 26 mars 2020 à 10h05

Version 85:
-fixed entities disappearing when sticking weapon muzzle through a wall
-fixed a bug in prop pickup permission check

Mis à jour le : 25 mars 2020 à 5h20

Version 84:
-added smooth turning option

Mis à jour le : 25 mars 2020 à 3h33

Version 83:
-a new module version is available which should fix some visual glitches such as flickering when using high amounts of supersampling in SteamVR settings.

Mis à jour le : 17 mars 2020 à 11h39

Version 82:
-rendering using the VR resolution is now always enabled thanks to the gmod march 2020 update

Mis à jour le : 16 mars 2020 à 13h24

Version 81:
-fixed some vr projection issues caused by display asymmetries in some vr headsets
-added installed/latest module version display to utility menu

this update requires a module update

Mis à jour le : 11 mars 2020 à 19h16

Version 80.2:
-"Render using VR target resolution" option now works on all beta branches

Mis à jour le : 9 mars 2020 à 1h49

Version 80.1:
-added hook VRUtilEventPreRenderRight

Mis à jour le : 1 mars 2020 à 4h48

Version 80:
-added "Restart VR" button to the VRMod Utility menu which appears when in VR
-"Render using VR target resolution" option can no longer be selected when using an unsupported branch of GMod

For developers:
-added hook VRUtilEventPostRender
-vr rendertarget is now globally accessible using g_VR.rt

Mis à jour le : 27 févr. 2020 à 12h48

Version 79:
-skybox is no longer blacked out when the "Render using VR target resolution" option is checked as related issues should now be fixed on GMod's dev, chromium, and x86-64 branches.