Garry's Mod
VRMod - Experimental Virtual Reality
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Обновление: 28 март 2020 в 3:50

Version 86:
-the player head is now hidden in first person to avoid visibility problems

Обновление: 26 март 2020 в 10:05

Version 85:
-fixed entities disappearing when sticking weapon muzzle through a wall
-fixed a bug in prop pickup permission check

Обновление: 25 март 2020 в 5:20

Version 84:
-added smooth turning option

Обновление: 25 март 2020 в 3:33

Version 83:
-a new module version is available which should fix some visual glitches such as flickering when using high amounts of supersampling in SteamVR settings.

Обновление: 17 март 2020 в 11:39

Version 82:
-rendering using the VR resolution is now always enabled thanks to the gmod march 2020 update

Обновление: 16 март 2020 в 13:24

Version 81:
-fixed some vr projection issues caused by display asymmetries in some vr headsets
-added installed/latest module version display to utility menu

this update requires a module update

Обновление: 11 март 2020 в 19:16

Version 80.2:
-"Render using VR target resolution" option now works on all beta branches

Обновление: 9 март 2020 в 1:49

Version 80.1:
-added hook VRUtilEventPreRenderRight

Обновление: 1 март 2020 в 4:48

Version 80:
-added "Restart VR" button to the VRMod Utility menu which appears when in VR
-"Render using VR target resolution" option can no longer be selected when using an unsupported branch of GMod

For developers:
-added hook VRUtilEventPostRender
-vr rendertarget is now globally accessible using g_VR.rt

Обновление: 27 февр. 2020 в 12:48

Version 79:
-skybox is no longer blacked out when the "Render using VR target resolution" option is checked as related issues should now be fixed on GMod's dev, chromium, and x86-64 branches.