Space Engineers
Modular Encounters Systems
กำลังแสดง 281-290 จาก 297 รายการ
< 1 ... 27  28  29  30 >
อัปเดต: 10 ต.ค. 2018 @ 7: 14am

- Made adjustment to try catching a crash related to ModAPI MyPrefabManager Callback and Planetary Cargo Ships

อัปเดต: 8 ต.ค. 2018 @ 1: 15pm

- Fix for subgrids connected via connector not despawning
- Fix for crash related to Planetary Cargo Ship altitude check (specifically, within RC Block?)
- Fix for some larger Planetary Installations not spawning as Static Grids.
- Added new spawngroup tag [ForceStaticGrid]
- Added new spawngroup tag [RequireAllMods] (Replaces [RequiredMods])
- Added new spawngroup tag [ExcludeAnyMods] (Replaces [ExcludedMods])
- Added new spawngroup tag [RequireAnyMods]
- Added new spawngroup tag [ExcludeAllMods]

อัปเดต: 2 ต.ค. 2018 @ 12: 14pm

- Added settings to allow spawner to Ignore Planet Whitelist/Blacklist when spawning. Configurable from General settings.

อัปเดต: 2 ต.ค. 2018 @ 12: 13pm

อัปเดต: 2 ต.ค. 2018 @ 8: 30am

- Added fix for multiple default factions with same tag causing game crash when added to dictionary.

อัปเดต: 30 ก.ย. 2018 @ 4: 31pm

- Added another potential fix for boss encounter GPS signals appearing for all players.

อัปเดต: 29 ก.ย. 2018 @ 7: 18pm

- Added potential fix for Boss Encounters appears for all players, revealing player positions.

อัปเดต: 29 ก.ย. 2018 @ 5: 53pm

- Fixed Settings Chat Command Result Notifications

อัปเดต: 29 ก.ย. 2018 @ 5: 25pm

- Added fix for Planetary Cargo Ships floating away log spam.

อัปเดต: 28 ก.ย. 2018 @ 6: 45pm