Space Engineers

Space Engineers

Modular Encounters Systems
Viser 281-290 af 297 forekomster
< 1 ... 27  28  29  30 >
Opdatering: 10. okt. 2018 kl. 7:14

- Made adjustment to try catching a crash related to ModAPI MyPrefabManager Callback and Planetary Cargo Ships

Opdatering: 8. okt. 2018 kl. 13:15

- Fix for subgrids connected via connector not despawning
- Fix for crash related to Planetary Cargo Ship altitude check (specifically, within RC Block?)
- Fix for some larger Planetary Installations not spawning as Static Grids.
- Added new spawngroup tag [ForceStaticGrid]
- Added new spawngroup tag [RequireAllMods] (Replaces [RequiredMods])
- Added new spawngroup tag [ExcludeAnyMods] (Replaces [ExcludedMods])
- Added new spawngroup tag [RequireAnyMods]
- Added new spawngroup tag [ExcludeAllMods]

Opdatering: 2. okt. 2018 kl. 12:14

- Added settings to allow spawner to Ignore Planet Whitelist/Blacklist when spawning. Configurable from General settings.

Opdatering: 2. okt. 2018 kl. 12:13

Opdatering: 2. okt. 2018 kl. 8:30

- Added fix for multiple default factions with same tag causing game crash when added to dictionary.

Opdatering: 30. sep. 2018 kl. 16:31

- Added another potential fix for boss encounter GPS signals appearing for all players.

Opdatering: 29. sep. 2018 kl. 19:18

- Added potential fix for Boss Encounters appears for all players, revealing player positions.

Opdatering: 29. sep. 2018 kl. 17:53

- Fixed Settings Chat Command Result Notifications

Opdatering: 29. sep. 2018 kl. 17:25

- Added fix for Planetary Cargo Ships floating away log spam.

Opdatering: 28. sep. 2018 kl. 18:45