Garry's Mod
gmDoom
กำลังแสดง 11-20 จาก 71 รายการ
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อัปเดต: 20 ธ.ค. 2018 @ 12: 33am

อัปเดต: 18 ธ.ค. 2018 @ 9: 44pm

Miscellaneous
  • Users are now prevented from using the enter and arrow keys as keybinds for toggling the gmDoom menu and automap.

Bug Fixes
  • Moved Doom Props spawnlist to root node instead of parenting it to the Doom node, which had been preventing it from appearing.

อัปเดต: 6 พ.ค. 2015 @ 2: 09am

Bug Fixes
  • Fixed Revenant projectiles turning instantly.

อัปเดต: 5 เม.ย. 2014 @ 3: 10pm

อัปเดต: 5 เม.ย. 2014 @ 1: 08am

อัปเดต: 4 เม.ย. 2014 @ 1: 42pm

Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch
  • Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
  • Fixed issue that caused the automap to instantly vanish.
  • Fixed errors related to entity removal.

New Features
  • Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

อัปเดต: 5 มิ.ย. 2013 @ 10: 16am

Bug Fixes
  • Fixed texture generation under Garry's Mod patch 165.

อัปเดต: 5 มิ.ย. 2013 @ 9: 23am

อัปเดต: 27 พ.ค. 2013 @ 8: 52am

Miscellaneous
  • Added clientside concommand "gmDoom_info"
  • Added clientside concommand "gmDoom_spewaddons"

อัปเดต: 16 พ.ค. 2013 @ 8: 08pm

Bug Fixes
  • Caught an error that occurred while reporting a network error.