Garry's Mod
gmDoom
11–20 из 71
< 1  2  3  4 ... 8 >
Обновление: 20 дек. 2018 г. в 0:33

Обновление: 18 дек. 2018 г. в 21:44

Miscellaneous
  • Users are now prevented from using the enter and arrow keys as keybinds for toggling the gmDoom menu and automap.

Bug Fixes
  • Moved Doom Props spawnlist to root node instead of parenting it to the Doom node, which had been preventing it from appearing.

Обновление: 6 мая. 2015 г. в 2:09

Bug Fixes
  • Fixed Revenant projectiles turning instantly.

Обновление: 5 апр. 2014 г. в 15:10

Обновление: 5 апр. 2014 г. в 1:08

Обновление: 4 апр. 2014 г. в 13:42

Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch
  • Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
  • Fixed issue that caused the automap to instantly vanish.
  • Fixed errors related to entity removal.

New Features
  • Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Обновление: 5 июн. 2013 г. в 10:16

Bug Fixes
  • Fixed texture generation under Garry's Mod patch 165.

Обновление: 5 июн. 2013 г. в 9:23

Обновление: 27 мая. 2013 г. в 8:52

Miscellaneous
  • Added clientside concommand "gmDoom_info"
  • Added clientside concommand "gmDoom_spewaddons"

Обновление: 16 мая. 2013 г. в 20:08

Bug Fixes
  • Caught an error that occurred while reporting a network error.