Garry's Mod

Garry's Mod

gmDoom
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Update: 20 Dec, 2018 @ 12:33am

Update: 18 Dec, 2018 @ 9:44pm

Miscellaneous
  • Users are now prevented from using the enter and arrow keys as keybinds for toggling the gmDoom menu and automap.

Bug Fixes
  • Moved Doom Props spawnlist to root node instead of parenting it to the Doom node, which had been preventing it from appearing.

Update: 6 May, 2015 @ 2:09am

Bug Fixes
  • Fixed Revenant projectiles turning instantly.

Update: 5 Apr, 2014 @ 3:10pm

Update: 5 Apr, 2014 @ 1:08am

Update: 4 Apr, 2014 @ 1:42pm

Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch
  • Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
  • Fixed issue that caused the automap to instantly vanish.
  • Fixed errors related to entity removal.

New Features
  • Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Update: 5 Jun, 2013 @ 10:16am

Bug Fixes
  • Fixed texture generation under Garry's Mod patch 165.

Update: 5 Jun, 2013 @ 9:23am

Update: 27 May, 2013 @ 8:52am

Miscellaneous
  • Added clientside concommand "gmDoom_info"
  • Added clientside concommand "gmDoom_spewaddons"

Update: 16 May, 2013 @ 8:08pm

Bug Fixes
  • Caught an error that occurred while reporting a network error.