XCOM 2
Augmentations
Ergebnisse 1–10 von 25
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Update: 25. Mai 2019 um 8:57

Remove exessive logging

Update: 10. Jan. 2019 um 9:32

Exclude MEC Soldiers from augmentations.

Update: 22. Nov. 2018 um 11:05

Return early in UpdateHumanPawnMeshMaterial to improve performance.

Update: 18. Okt. 2018 um 9:50

Adds DLCName

Update: 17. Okt. 2018 um 14:01

Got rid of the need of invisible heads by introducing real invisible heads. You can now add helmet and facial props to the augmentation skull. (Credits and thanks to Robojumper)

Update: 19. Feb. 2018 um 8:05

- Added armor template aware autoequip config so soldiers are not locked in certain armor cosmetics.

Update: 19. Feb. 2018 um 4:34

- Fixed hero armor templates

Update: 18. Feb. 2018 um 10:55

- Adjusted build times (5/10/15)
- Externalized build times and build costs to ini

Update: 18. Feb. 2018 um 9:02

fixed severed legs localization string

Update: 18. Feb. 2018 um 8:41

- Added upper/lower face cyberskull props