Stellaris
Board That Ship! (outdated)
Комментариев: 545
Knyghthawk 16 сен. 2023 г. в 8:47 
still working?
had  [создатель] 2 июн. 2023 г. в 7:27 
Nope, opinions not implemented.
Shoff 2 июн. 2023 г. в 6:12 
@had
Thanks for being honest! I will give it a test on 3.8.2 myself today.

Out of curiosity, do other empires have an opinion or reaction to their ships being captured? I imagine not, since that would have added several additional levels of complexity for a mod that is already kinda meme-y given how far it diverges from intended fleet behavior.
had  [создатель] 2 июн. 2023 г. в 3:44 
Well, this mod is very simple and small.
Patches not nessesary will break it.
But didnt checked myself. So cant be sure.
Shoff 1 июн. 2023 г. в 22:50 
I assume this mod doesn't worth anymore; the mod seems a bit intensive, unlikely to have survived a year & a half of patches.

Anyone with any insights or anecdote on its current state with any of the recent 3.x updates?
Babka 19 мар. 2023 г. в 0:11 
А вдруг?
had  [создатель] 18 мар. 2023 г. в 14:56 
Да это разве жизнь?
Babka 18 мар. 2023 г. в 14:08 
Мод умер?
had  [создатель] 25 янв. 2023 г. в 2:32 
This sounds interesting idea, if i gonna implement it, it would be in my another mod called human fallen empires (it already have pirates), it also have similar feature of taking whole enemy fleet, but only for specific (still playable) country
[USAF]ChronicInsomniac 25 янв. 2023 г. в 0:21 
Request : Can you expand this mod to change fleet owner to pirate? This way players can kill laggy fleets with many small ships without war. Maybe espionage option to bribe fleet to turn pirate.
had  [создатель] 15 янв. 2023 г. в 0:41 
I didnt checked, so idk
Not sure if i want to develop this mod, turned out stellaris api is limited for this feature
You cant put ship out of fleet, initially it was ok, but with added disengagement taking fallens ships would also give all disengaged ships in fleet, not cool
Kamisori 14 янв. 2023 г. в 22:45 
does this mod still work?
had  [создатель] 1 янв. 2023 г. в 4:06 
It should (given mod works in latest patch at all)
凋灬零 1 янв. 2023 г. в 2:48 
Does AI use it?
Musashi 28 окт. 2022 г. в 9:10 
Don't know why, but it only capture corvettes, frigates,, cruisers, destroyers and galleons.
Mortarch Of Blood 27 окт. 2022 г. в 9:31 
aha thanks dude, much appreciated when you do!
had  [создатель] 26 окт. 2022 г. в 9:35 
I will check it, but later
Mortarch Of Blood 24 окт. 2022 г. в 7:32 
Would you possibly update it for us plleeeaaase??? I'll love ya if you do lol :WH3_greasus_rofl:
had  [создатель] 23 окт. 2022 г. в 16:46 
Maybe
Mortarch Of Blood 23 окт. 2022 г. в 14:27 
Does this need an update?
放假好 9 окт. 2022 г. в 22:41 
this working on 2.6.3?
Alav.n 10 июн. 2022 г. в 20:54 
The reason why the captured ship will ignore player's order is because the captured fleet's stance was set as aggressive, aggressive fleet will do things on their own. Yet I think it was hardcoded for AI fleets to be aggressive, so just set the fleet back to passive should be fine
Winter 26 мая. 2022 г. в 18:57 
Why is this not a vanilla feature. Great concept!
It's UwU 4 мая. 2022 г. в 19:18 
is it possible to board a Juggernaut? because if so im gonna be playing pokemon with Juggernauts
had  [создатель] 31 дек. 2021 г. в 3:15 
Pirate galleon have 10% chance because marauder galleon kind of same and it is spawned a lot
Maybe i should separate it and give pirate galleon 100% chance, not sure
Legoras 31 дек. 2021 г. в 1:47 
No matter of load order Board That Ship! or Mod Menu, pirate gelleon always is fully destroyed. Mod menu fix also do nothing.
Tested with only those two mods enabled, fresh map, cheat for find galleon, spawn some ships to destroy it. Always is fully destroyed.
Dannyw 15 окт. 2021 г. в 7:21 
Understood, thank you for responding.
had  [создатель] 14 окт. 2021 г. в 15:25 
This mod have changelog
had  [создатель] 14 окт. 2021 г. в 15:24 
Updated, not tested
Dannyw 14 окт. 2021 г. в 13:27 
I have the same question as Banzai.
Asty 6 окт. 2021 г. в 17:34 
this working on 3.1?
had  [создатель] 30 июл. 2021 г. в 8:44 
Не
MYHORSEISAMAZING 30 июл. 2021 г. в 5:39 
версия для 1.9 где-то осталась?
FrenchRobot 19 июн. 2021 г. в 16:39 
I am really waiting this mod to be updated, it's such a great one as well, good luck chief.
had  [создатель] 3 мая. 2021 г. в 9:25 
Will be done eventually
Fallen Angel 3 мая. 2021 г. в 3:06 
anyone working on update?
LizardWizard 18 апр. 2021 г. в 21:39 
yup don't use this with 3.0.1
randy 18 апр. 2021 г. в 6:35 
This is one of the mods causing the 3.0.1 bug that spams multiple empty, game-pausing event pop-ups. Only playable up to 2.8.
dreamalot062 19 мар. 2021 г. в 14:20 
I tried this last night, but the mod didn't seem to work. Not sure if I did anything wrong. I had it at the bottom of my playset.
had  [создатель] 19 мар. 2021 г. в 1:04 
Menu is not necessary
dreamalot062 18 мар. 2021 г. в 20:10 
Is this mod working and if so do I need to subscribe to mod menu if I already have Infinite core framework?
had  [создатель] 20 фев. 2021 г. в 4:32 
Kind of
Lekelokobs 19 фев. 2021 г. в 19:30 
Is it working?
Fisicosaurio 27 ноя. 2020 г. в 2:21 
Can we capture a Juggernaut now?
vamware 1 ноя. 2020 г. в 13:58 
needs up date
had  [создатель] 12 окт. 2020 г. в 3:07 
No, i have not
Blue Berry Boy 11 окт. 2020 г. в 19:35 
If not gona take a hay maker and pray for it to work question, Can you make a version like that plz?
Blue Berry Boy 11 окт. 2020 г. в 19:30 
Do you have a version where you can capture any type of ship?
had  [создатель] 26 сен. 2020 г. в 12:26 
Fixed
MightyShark 16 сен. 2020 г. в 23:12 
Great effort BurningRaptor I will SUB to it now :)