Stellaris
Board That Ship! (outdated)
545 comentarii
Knyghthawk 16 sept. 2023 la 8:47 
still working?
had  [autor] 2 iun. 2023 la 7:27 
Nope, opinions not implemented.
Shoff 2 iun. 2023 la 6:12 
@had
Thanks for being honest! I will give it a test on 3.8.2 myself today.

Out of curiosity, do other empires have an opinion or reaction to their ships being captured? I imagine not, since that would have added several additional levels of complexity for a mod that is already kinda meme-y given how far it diverges from intended fleet behavior.
had  [autor] 2 iun. 2023 la 3:44 
Well, this mod is very simple and small.
Patches not nessesary will break it.
But didnt checked myself. So cant be sure.
Shoff 1 iun. 2023 la 22:50 
I assume this mod doesn't worth anymore; the mod seems a bit intensive, unlikely to have survived a year & a half of patches.

Anyone with any insights or anecdote on its current state with any of the recent 3.x updates?
Babka 19 mart. 2023 la 0:11 
А вдруг?
had  [autor] 18 mart. 2023 la 14:56 
Да это разве жизнь?
Babka 18 mart. 2023 la 14:08 
Мод умер?
had  [autor] 25 ian. 2023 la 2:32 
This sounds interesting idea, if i gonna implement it, it would be in my another mod called human fallen empires (it already have pirates), it also have similar feature of taking whole enemy fleet, but only for specific (still playable) country
[USAF]ChronicInsomniac 25 ian. 2023 la 0:21 
Request : Can you expand this mod to change fleet owner to pirate? This way players can kill laggy fleets with many small ships without war. Maybe espionage option to bribe fleet to turn pirate.
had  [autor] 15 ian. 2023 la 0:41 
I didnt checked, so idk
Not sure if i want to develop this mod, turned out stellaris api is limited for this feature
You cant put ship out of fleet, initially it was ok, but with added disengagement taking fallens ships would also give all disengaged ships in fleet, not cool
Kamisori 14 ian. 2023 la 22:45 
does this mod still work?
had  [autor] 1 ian. 2023 la 4:06 
It should (given mod works in latest patch at all)
凋灬零 1 ian. 2023 la 2:48 
Does AI use it?
Musashi 28 oct. 2022 la 9:10 
Don't know why, but it only capture corvettes, frigates,, cruisers, destroyers and galleons.
Mortarch Of Blood 27 oct. 2022 la 9:31 
aha thanks dude, much appreciated when you do!
had  [autor] 26 oct. 2022 la 9:35 
I will check it, but later
Mortarch Of Blood 24 oct. 2022 la 7:32 
Would you possibly update it for us plleeeaaase??? I'll love ya if you do lol :WH3_greasus_rofl:
had  [autor] 23 oct. 2022 la 16:46 
Maybe
Mortarch Of Blood 23 oct. 2022 la 14:27 
Does this need an update?
放假好 9 oct. 2022 la 22:41 
this working on 2.6.3?
Alav.n 10 iun. 2022 la 20:54 
The reason why the captured ship will ignore player's order is because the captured fleet's stance was set as aggressive, aggressive fleet will do things on their own. Yet I think it was hardcoded for AI fleets to be aggressive, so just set the fleet back to passive should be fine
Winter 26 mai 2022 la 18:57 
Why is this not a vanilla feature. Great concept!
It's UwU 4 mai 2022 la 19:18 
is it possible to board a Juggernaut? because if so im gonna be playing pokemon with Juggernauts
had  [autor] 31 dec. 2021 la 3:15 
Pirate galleon have 10% chance because marauder galleon kind of same and it is spawned a lot
Maybe i should separate it and give pirate galleon 100% chance, not sure
Legoras 31 dec. 2021 la 1:47 
No matter of load order Board That Ship! or Mod Menu, pirate gelleon always is fully destroyed. Mod menu fix also do nothing.
Tested with only those two mods enabled, fresh map, cheat for find galleon, spawn some ships to destroy it. Always is fully destroyed.
Dannyw 15 oct. 2021 la 7:21 
Understood, thank you for responding.
had  [autor] 14 oct. 2021 la 15:25 
This mod have changelog
had  [autor] 14 oct. 2021 la 15:24 
Updated, not tested
Dannyw 14 oct. 2021 la 13:27 
I have the same question as Banzai.
Asty 6 oct. 2021 la 17:34 
this working on 3.1?
had  [autor] 30 iul. 2021 la 8:44 
Не
MYHORSEISAMAZING 30 iul. 2021 la 5:39 
версия для 1.9 где-то осталась?
FrenchRobot 19 iun. 2021 la 16:39 
I am really waiting this mod to be updated, it's such a great one as well, good luck chief.
had  [autor] 3 mai 2021 la 9:25 
Will be done eventually
Fallen Angel 3 mai 2021 la 3:06 
anyone working on update?
LizardWizard 18 apr. 2021 la 21:39 
yup don't use this with 3.0.1
randy 18 apr. 2021 la 6:35 
This is one of the mods causing the 3.0.1 bug that spams multiple empty, game-pausing event pop-ups. Only playable up to 2.8.
dreamalot062 19 mart. 2021 la 14:20 
I tried this last night, but the mod didn't seem to work. Not sure if I did anything wrong. I had it at the bottom of my playset.
had  [autor] 19 mart. 2021 la 1:04 
Menu is not necessary
dreamalot062 18 mart. 2021 la 20:10 
Is this mod working and if so do I need to subscribe to mod menu if I already have Infinite core framework?
had  [autor] 20 febr. 2021 la 4:32 
Kind of
Lekelokobs 19 febr. 2021 la 19:30 
Is it working?
Fisicosaurio 27 nov. 2020 la 2:21 
Can we capture a Juggernaut now?
vamware 1 nov. 2020 la 13:58 
needs up date
had  [autor] 12 oct. 2020 la 3:07 
No, i have not
Blue Berry Boy 11 oct. 2020 la 19:35 
If not gona take a hay maker and pray for it to work question, Can you make a version like that plz?
Blue Berry Boy 11 oct. 2020 la 19:30 
Do you have a version where you can capture any type of ship?
had  [autor] 26 sept. 2020 la 12:26 
Fixed
MightyShark 16 sept. 2020 la 23:12 
Great effort BurningRaptor I will SUB to it now :)