Cities: Skylines

Cities: Skylines

UOB Plaza Singapore
39 Comments
Brick 3 Nov, 2021 @ 4:38pm 
Looks like the Bank of America building in LA
MatteCosta 31 Jan, 2021 @ 5:09am 
Great work! Looks amazing Thank you!
AzOdnem 4 Feb, 2020 @ 4:47am 
why does it turn white when its zoomed out? is there any way to fix it?
YAMETEKUDASAI 18 Dec, 2016 @ 3:43pm 
Could you make a 1:1 version?
cydream 10 Nov, 2016 @ 11:43am 
Suggestions :
- RICO
- scale 1:1
rovaira2 2 Aug, 2016 @ 9:50pm 
Ther is an issue when zooming out; the building turns white.
NatIsrael972 15 Jun, 2016 @ 9:46pm 
Y so serious? People type macam and Lol you answer so serious? Limpeh out liao lah
cw8  [author] 15 Jun, 2016 @ 9:49am 
GTAV's Maze Bank is based on Library Tower in LA, US
NatIsrael972 6 Jun, 2016 @ 11:39pm 
Anyone realized GTA V's Maze Bank macam UOB Bank Building? Lol
MasterPainBP 6 Dec, 2015 @ 6:42am 
look awesome but its so little :/
1 White Woman, 1 Dog 13 Oct, 2015 @ 5:22am 
Thankyou for updating it for lighting. :D:
nextopia 5 Oct, 2015 @ 2:03am 
I mean the whole building is pretty much white when zoomed out. I guess it's an issue with the LOD at night?
Baleur 4 Oct, 2015 @ 2:41am 
I like the flood lights being big when zoomed out too.
Darth Modus - God of Richards 4 Oct, 2015 @ 2:11am 
It would be nice if someone could make those other buildings. ;)
cw8  [author] 3 Oct, 2015 @ 6:50pm 
Not sure how to dim the floodlights when zoomed out. Looks like it affects the official buildings with floodlights as well since they look equally as bright.
Anyway this is how it looks like at blue hour-night, so it's already kinda bright IRL :)
https://www.flickr.com/photos/cw8/5283040714/in/datetaken/
Darth Modus - God of Richards 3 Oct, 2015 @ 3:26pm 
Thank you for your updates. :)
nextopia 1 Oct, 2015 @ 3:28pm 
building is way too bright at night when zoomed out, had to disable. please fix it, because it's a really beautiful building
Baleur 26 Sep, 2015 @ 1:10am 
Wow
Ext. 22 Mar, 2015 @ 10:10am 
Any chance you can do this awesome building on a smaller tile let's say 5x5 or 4x4 even ?
Not a fan of all the grass around it. Otherwise still an awesome asset.
Madhouse 22 Mar, 2015 @ 1:04am 
broken lod
OhMySnowball 21 Mar, 2015 @ 2:06pm 
When I zoom out, the tower looks distorted, like aluminum can got vacuumed out slightly. Anyone else see this?
strit 20 Mar, 2015 @ 5:31pm 
Would love a Growable High dense commercial version of this.
PT3 @lways Dies 19 Mar, 2015 @ 10:16pm 
swee swee
ZeeYee 19 Mar, 2015 @ 8:21pm 
Very well done. :golden:
cw8  [author] 19 Mar, 2015 @ 7:30pm 
U have to unlock the buildings first. This one's level 6. So you'll probably need a population of 21K and above in your city, if I'm not wrong.
coltsplane 19 Mar, 2015 @ 2:56pm 
I can't seem to find this in my game. I look in the landmark option but don't see it. Im also having the same problem with other buildings I downloaded. Does anyone know what I'm not doing right?
chris.blanco75 19 Mar, 2015 @ 10:36am 
I fixed it. I had it downloaded twice.
cw8  [author] 19 Mar, 2015 @ 8:25am 
What error?
chris.blanco75 19 Mar, 2015 @ 7:22am 
Causes error on loading a game.
Quad Rioters 19 Mar, 2015 @ 5:18am 
Awesome work, keep it coming. :highlvl:
Urbanist 18 Mar, 2015 @ 8:27pm 
@cw8 thanks! I'll give it a try.
cw8  [author] 18 Mar, 2015 @ 1:37am 
Export as an .fbx file. Polygon count should not be ballistic high. Have only 1 diffuse texture file to one model (Their limitations sadly). Specular, Bump, Illumination maps are all also tied to the diffuse texture and different filenames. E.g. ocbc.fbx, then you should have ocbc_d.jpg (if texture if JPEG) and ocbc_s.jpg (specular map) etc.
Urbanist 18 Mar, 2015 @ 1:11am 
Nice! :) I was going to model the OCBC building but I did a few tests and they always fail in the asset editor. You have any tips on the exporting workflow?
cw8  [author] 17 Mar, 2015 @ 6:07pm 
Thanks
Bogmire 17 Mar, 2015 @ 4:28pm 
Many Excellent :KSmiley:
SuperSizeMe 17 Mar, 2015 @ 3:04pm 
A+!
afortenbacher 17 Mar, 2015 @ 12:35pm 
wow
Veldor 17 Mar, 2015 @ 11:43am 
Beautiful !