Cities: Skylines
UOB Plaza Singapore
Коментарів: 39
Brick 3 листоп. 2021 о 16:38 
Looks like the Bank of America building in LA
MatteCosta 31 січ. 2021 о 5:09 
Great work! Looks amazing Thank you!
AzOdnem 4 лют. 2020 о 4:47 
why does it turn white when its zoomed out? is there any way to fix it?
YAMETEKUDASAI 18 груд. 2016 о 15:43 
Could you make a 1:1 version?
cydream 10 листоп. 2016 о 11:43 
Suggestions :
- RICO
- scale 1:1
rovaira2 2 серп. 2016 о 21:50 
Ther is an issue when zooming out; the building turns white.
NatIsrael972 15 черв. 2016 о 21:46 
Y so serious? People type macam and Lol you answer so serious? Limpeh out liao lah
cw8  [автор] 15 черв. 2016 о 9:49 
GTAV's Maze Bank is based on Library Tower in LA, US
NatIsrael972 6 черв. 2016 о 23:39 
Anyone realized GTA V's Maze Bank macam UOB Bank Building? Lol
MasterPainBP 6 груд. 2015 о 6:42 
look awesome but its so little :/
1 White Woman, 1 Dog 13 жовт. 2015 о 5:22 
Thankyou for updating it for lighting. :D:
nextopia 5 жовт. 2015 о 2:03 
I mean the whole building is pretty much white when zoomed out. I guess it's an issue with the LOD at night?
Baleur 4 жовт. 2015 о 2:41 
I like the flood lights being big when zoomed out too.
Darth Modus - God of Richards 4 жовт. 2015 о 2:11 
It would be nice if someone could make those other buildings. ;)
cw8  [автор] 3 жовт. 2015 о 18:50 
Not sure how to dim the floodlights when zoomed out. Looks like it affects the official buildings with floodlights as well since they look equally as bright.
Anyway this is how it looks like at blue hour-night, so it's already kinda bright IRL :)
https://www.flickr.com/photos/cw8/5283040714/in/datetaken/
Darth Modus - God of Richards 3 жовт. 2015 о 15:26 
Thank you for your updates. :)
nextopia 1 жовт. 2015 о 15:28 
building is way too bright at night when zoomed out, had to disable. please fix it, because it's a really beautiful building
Baleur 26 верес. 2015 о 1:10 
Wow
Ext. 22 берез. 2015 о 10:10 
Any chance you can do this awesome building on a smaller tile let's say 5x5 or 4x4 even ?
Not a fan of all the grass around it. Otherwise still an awesome asset.
Madhouse 22 берез. 2015 о 1:04 
broken lod
OhMySnowball 21 берез. 2015 о 14:06 
When I zoom out, the tower looks distorted, like aluminum can got vacuumed out slightly. Anyone else see this?
strit 20 берез. 2015 о 17:31 
Would love a Growable High dense commercial version of this.
PT3 @lways Dies 19 берез. 2015 о 22:16 
swee swee
ZeeYee 19 берез. 2015 о 20:21 
Very well done. :golden:
cw8  [автор] 19 берез. 2015 о 19:30 
U have to unlock the buildings first. This one's level 6. So you'll probably need a population of 21K and above in your city, if I'm not wrong.
coltsplane 19 берез. 2015 о 14:56 
I can't seem to find this in my game. I look in the landmark option but don't see it. Im also having the same problem with other buildings I downloaded. Does anyone know what I'm not doing right?
chris.blanco75 19 берез. 2015 о 10:36 
I fixed it. I had it downloaded twice.
cw8  [автор] 19 берез. 2015 о 8:25 
What error?
chris.blanco75 19 берез. 2015 о 7:22 
Causes error on loading a game.
Quad Rioters 19 берез. 2015 о 5:18 
Awesome work, keep it coming. :highlvl:
Urbanist 18 берез. 2015 о 20:27 
@cw8 thanks! I'll give it a try.
cw8  [автор] 18 берез. 2015 о 1:37 
Export as an .fbx file. Polygon count should not be ballistic high. Have only 1 diffuse texture file to one model (Their limitations sadly). Specular, Bump, Illumination maps are all also tied to the diffuse texture and different filenames. E.g. ocbc.fbx, then you should have ocbc_d.jpg (if texture if JPEG) and ocbc_s.jpg (specular map) etc.
Urbanist 18 берез. 2015 о 1:11 
Nice! :) I was going to model the OCBC building but I did a few tests and they always fail in the asset editor. You have any tips on the exporting workflow?
cw8  [автор] 17 берез. 2015 о 18:07 
Thanks
Bogmire 17 берез. 2015 о 16:28 
Many Excellent :KSmiley:
SuperSizeMe 17 берез. 2015 о 15:04 
A+!
afortenbacher 17 берез. 2015 о 12:35 
wow
Veldor 17 берез. 2015 о 11:43 
Beautiful !