Cities: Skylines

Cities: Skylines

UOB Plaza Singapore
39 commenti
Brick 3 nov 2021, ore 16:38 
Looks like the Bank of America building in LA
MatteCosta 31 gen 2021, ore 5:09 
Great work! Looks amazing Thank you!
AzOdnem 4 feb 2020, ore 4:47 
why does it turn white when its zoomed out? is there any way to fix it?
YAMETEKUDASAI 18 dic 2016, ore 15:43 
Could you make a 1:1 version?
cydream 10 nov 2016, ore 11:43 
Suggestions :
- RICO
- scale 1:1
rovaira2 2 ago 2016, ore 21:50 
Ther is an issue when zooming out; the building turns white.
NatIsrael972 15 giu 2016, ore 21:46 
Y so serious? People type macam and Lol you answer so serious? Limpeh out liao lah
cw8  [autore] 15 giu 2016, ore 9:49 
GTAV's Maze Bank is based on Library Tower in LA, US
NatIsrael972 6 giu 2016, ore 23:39 
Anyone realized GTA V's Maze Bank macam UOB Bank Building? Lol
MasterPainBP 6 dic 2015, ore 6:42 
look awesome but its so little :/
1 White Woman, 1 Dog 13 ott 2015, ore 5:22 
Thankyou for updating it for lighting. :D:
nextopia 5 ott 2015, ore 2:03 
I mean the whole building is pretty much white when zoomed out. I guess it's an issue with the LOD at night?
Baleur 4 ott 2015, ore 2:41 
I like the flood lights being big when zoomed out too.
Darth Modus - God of Richards 4 ott 2015, ore 2:11 
It would be nice if someone could make those other buildings. ;)
cw8  [autore] 3 ott 2015, ore 18:50 
Not sure how to dim the floodlights when zoomed out. Looks like it affects the official buildings with floodlights as well since they look equally as bright.
Anyway this is how it looks like at blue hour-night, so it's already kinda bright IRL :)
https://www.flickr.com/photos/cw8/5283040714/in/datetaken/
Darth Modus - God of Richards 3 ott 2015, ore 15:26 
Thank you for your updates. :)
nextopia 1 ott 2015, ore 15:28 
building is way too bright at night when zoomed out, had to disable. please fix it, because it's a really beautiful building
Baleur 26 set 2015, ore 1:10 
Wow
Ext. 22 mar 2015, ore 10:10 
Any chance you can do this awesome building on a smaller tile let's say 5x5 or 4x4 even ?
Not a fan of all the grass around it. Otherwise still an awesome asset.
Madhouse 22 mar 2015, ore 1:04 
broken lod
OhMySnowball 21 mar 2015, ore 14:06 
When I zoom out, the tower looks distorted, like aluminum can got vacuumed out slightly. Anyone else see this?
strit 20 mar 2015, ore 17:31 
Would love a Growable High dense commercial version of this.
PT3 @lways Dies 19 mar 2015, ore 22:16 
swee swee
ZeeYee 19 mar 2015, ore 20:21 
Very well done. :golden:
cw8  [autore] 19 mar 2015, ore 19:30 
U have to unlock the buildings first. This one's level 6. So you'll probably need a population of 21K and above in your city, if I'm not wrong.
coltsplane 19 mar 2015, ore 14:56 
I can't seem to find this in my game. I look in the landmark option but don't see it. Im also having the same problem with other buildings I downloaded. Does anyone know what I'm not doing right?
chris.blanco75 19 mar 2015, ore 10:36 
I fixed it. I had it downloaded twice.
cw8  [autore] 19 mar 2015, ore 8:25 
What error?
chris.blanco75 19 mar 2015, ore 7:22 
Causes error on loading a game.
Quad Rioters 19 mar 2015, ore 5:18 
Awesome work, keep it coming. :highlvl:
Urbanist 18 mar 2015, ore 20:27 
@cw8 thanks! I'll give it a try.
cw8  [autore] 18 mar 2015, ore 1:37 
Export as an .fbx file. Polygon count should not be ballistic high. Have only 1 diffuse texture file to one model (Their limitations sadly). Specular, Bump, Illumination maps are all also tied to the diffuse texture and different filenames. E.g. ocbc.fbx, then you should have ocbc_d.jpg (if texture if JPEG) and ocbc_s.jpg (specular map) etc.
Urbanist 18 mar 2015, ore 1:11 
Nice! :) I was going to model the OCBC building but I did a few tests and they always fail in the asset editor. You have any tips on the exporting workflow?
cw8  [autore] 17 mar 2015, ore 18:07 
Thanks
Bogmire 17 mar 2015, ore 16:28 
Many Excellent :KSmiley:
SuperSizeMe 17 mar 2015, ore 15:04 
A+!
afortenbacher 17 mar 2015, ore 12:35 
wow
Veldor 17 mar 2015, ore 11:43 
Beautiful !