Cities: Skylines

Cities: Skylines

UOB Plaza Singapore
39 Yorum
Brick 3 Kas 2021 @ 16:38 
Looks like the Bank of America building in LA
MatteCosta 31 Oca 2021 @ 5:09 
Great work! Looks amazing Thank you!
AzOdnem 4 Şub 2020 @ 4:47 
why does it turn white when its zoomed out? is there any way to fix it?
YAMETEKUDASAI 18 Ara 2016 @ 15:43 
Could you make a 1:1 version?
cydream 10 Kas 2016 @ 11:43 
Suggestions :
- RICO
- scale 1:1
rovaira2 2 Ağu 2016 @ 21:50 
Ther is an issue when zooming out; the building turns white.
NatIsrael972 15 Haz 2016 @ 21:46 
Y so serious? People type macam and Lol you answer so serious? Limpeh out liao lah
cw8  [yaratıcı] 15 Haz 2016 @ 9:49 
GTAV's Maze Bank is based on Library Tower in LA, US
NatIsrael972 6 Haz 2016 @ 23:39 
Anyone realized GTA V's Maze Bank macam UOB Bank Building? Lol
MasterPainBP 6 Ara 2015 @ 6:42 
look awesome but its so little :/
1 White Woman, 1 Dog 13 Eki 2015 @ 5:22 
Thankyou for updating it for lighting. :D:
nextopia 5 Eki 2015 @ 2:03 
I mean the whole building is pretty much white when zoomed out. I guess it's an issue with the LOD at night?
Baleur 4 Eki 2015 @ 2:41 
I like the flood lights being big when zoomed out too.
Darth Modus - God of Richards 4 Eki 2015 @ 2:11 
It would be nice if someone could make those other buildings. ;)
cw8  [yaratıcı] 3 Eki 2015 @ 18:50 
Not sure how to dim the floodlights when zoomed out. Looks like it affects the official buildings with floodlights as well since they look equally as bright.
Anyway this is how it looks like at blue hour-night, so it's already kinda bright IRL :)
https://www.flickr.com/photos/cw8/5283040714/in/datetaken/
Darth Modus - God of Richards 3 Eki 2015 @ 15:26 
Thank you for your updates. :)
nextopia 1 Eki 2015 @ 15:28 
building is way too bright at night when zoomed out, had to disable. please fix it, because it's a really beautiful building
Baleur 26 Eyl 2015 @ 1:10 
Wow
Ext. 22 Mar 2015 @ 10:10 
Any chance you can do this awesome building on a smaller tile let's say 5x5 or 4x4 even ?
Not a fan of all the grass around it. Otherwise still an awesome asset.
Madhouse 22 Mar 2015 @ 1:04 
broken lod
OhMySnowball 21 Mar 2015 @ 14:06 
When I zoom out, the tower looks distorted, like aluminum can got vacuumed out slightly. Anyone else see this?
strit 20 Mar 2015 @ 17:31 
Would love a Growable High dense commercial version of this.
PT3 @lways Dies 19 Mar 2015 @ 22:16 
swee swee
ZeeYee 19 Mar 2015 @ 20:21 
Very well done. :golden:
cw8  [yaratıcı] 19 Mar 2015 @ 19:30 
U have to unlock the buildings first. This one's level 6. So you'll probably need a population of 21K and above in your city, if I'm not wrong.
coltsplane 19 Mar 2015 @ 14:56 
I can't seem to find this in my game. I look in the landmark option but don't see it. Im also having the same problem with other buildings I downloaded. Does anyone know what I'm not doing right?
chris.blanco75 19 Mar 2015 @ 10:36 
I fixed it. I had it downloaded twice.
cw8  [yaratıcı] 19 Mar 2015 @ 8:25 
What error?
chris.blanco75 19 Mar 2015 @ 7:22 
Causes error on loading a game.
Quad Rioters 19 Mar 2015 @ 5:18 
Awesome work, keep it coming. :highlvl:
Urbanist 18 Mar 2015 @ 20:27 
@cw8 thanks! I'll give it a try.
cw8  [yaratıcı] 18 Mar 2015 @ 1:37 
Export as an .fbx file. Polygon count should not be ballistic high. Have only 1 diffuse texture file to one model (Their limitations sadly). Specular, Bump, Illumination maps are all also tied to the diffuse texture and different filenames. E.g. ocbc.fbx, then you should have ocbc_d.jpg (if texture if JPEG) and ocbc_s.jpg (specular map) etc.
Urbanist 18 Mar 2015 @ 1:11 
Nice! :) I was going to model the OCBC building but I did a few tests and they always fail in the asset editor. You have any tips on the exporting workflow?
cw8  [yaratıcı] 17 Mar 2015 @ 18:07 
Thanks
Bogmire 17 Mar 2015 @ 16:28 
Many Excellent :KSmiley:
SuperSizeMe 17 Mar 2015 @ 15:04 
A+!
afortenbacher 17 Mar 2015 @ 12:35 
wow
Veldor 17 Mar 2015 @ 11:43 
Beautiful !