Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
When I picked this origin, I am unable to build any robot from the robot assembly line, my pop just refuse to work there at all !
Yeah there will be, lockdown has ended and I'm back in work now so it won't be super quick though
I haven't tried it, but had a look at the mod page and I think it should work fine.
I advice playing the newest beta until the official update is here.
Yeah go for it, just credit me for the bits you do use. I doubt I'll be adding more this for a while, been occupied with other things.
This mod includes adjustments to several traditions to make them robot-friendly, along with a whole slew of fixes. Maybe look into-built in support or compatability?
I considered that but then you get bonuses to jobs that you can't use instead of governing ethics attraction. I haven't looked into traditions too much though, it could be possible to only use some from synchronicity and some from harmony. That would also make it incompatible with tradition mods though.
I just noticed my Federation tree was replaced with Adaptability on a normal empire.
I'm also thinking of removing the +1 points from bio-assimilation and removing one from robotic mastery, because at the moment ascended synths end up with 5 mod points and robotic civs with 8 which seems at bit OP.