RimWorld
Forced Rearmament
Показані результати 1–8 із 8
Оновлено: 12 черв. о 2:34

[Auto-generated text]: Update on 6/12/2025 6:34:07 PM.
Compatible with Rimworld Ver1.6.

Оновлено: 20 серп. 2024 о 7:24

[Auto-generated text]: Update on 8/20/2024 11:24:10 PM.
If a Colonist is carried in a dangerous situation after being knocked down, they will no longer rearm when they get up.

Оновлено: 8 серп. 2024 о 9:11

[Auto-generated text]: Update on 8/9/2024 1:11:41 AM.
Added support for Dual Wield [Dev] mod.
The birthing mother was prevented from picking up her dropped weapon.

Оновлено: 4 черв. 2024 о 10:39

[Auto-generated text]: Update on 6/5/2024 2:39:34 AM.

Оновлено: 6 трав. 2024 о 23:23

[Auto-generated text]: Update on 5/7/2024 3:23:50 PM.
when drafting Colonist, it explicitly suppresses not only the rearmament job created by this mod, but also the rearmament job created by Rimworld Ver1.5 vanilla.

Оновлено: 5 трав. 2024 о 11:34

[Auto-generated text]: Update on 5/6/2024 3:34:32 AM.
Drafting will cause the Pawn to forget about his weapon and not rearm it.

Оновлено: 1 трав. 2024 о 9:29

[Auto-generated text]: Update on 5/2/2024 1:29:38 AM.
Create a new unique rearmament job from scratch and change the Pawn AI to execute that job with high priority.

Оновлено: 26 квіт. 2024 о 5:16

[Auto-generated text]: Initial upload.