RimWorld

RimWorld

Forced Rearmament
Viser 1–8 av 8 bidrag
Oppdatering: 12. juni @ 2.34

[Auto-generated text]: Update on 6/12/2025 6:34:07 PM.
Compatible with Rimworld Ver1.6.

Oppdatering: 20. aug. 2024 @ 7.24

[Auto-generated text]: Update on 8/20/2024 11:24:10 PM.
If a Colonist is carried in a dangerous situation after being knocked down, they will no longer rearm when they get up.

Oppdatering: 8. aug. 2024 @ 9.11

[Auto-generated text]: Update on 8/9/2024 1:11:41 AM.
Added support for Dual Wield [Dev] mod.
The birthing mother was prevented from picking up her dropped weapon.

Oppdatering: 4. juni 2024 @ 10.39

[Auto-generated text]: Update on 6/5/2024 2:39:34 AM.

Oppdatering: 6. mai 2024 @ 23.23

[Auto-generated text]: Update on 5/7/2024 3:23:50 PM.
when drafting Colonist, it explicitly suppresses not only the rearmament job created by this mod, but also the rearmament job created by Rimworld Ver1.5 vanilla.

Oppdatering: 5. mai 2024 @ 11.34

[Auto-generated text]: Update on 5/6/2024 3:34:32 AM.
Drafting will cause the Pawn to forget about his weapon and not rearm it.

Oppdatering: 1. mai 2024 @ 9.29

[Auto-generated text]: Update on 5/2/2024 1:29:38 AM.
Create a new unique rearmament job from scratch and change the Pawn AI to execute that job with high priority.

Oppdatering: 26. apr. 2024 @ 5.16

[Auto-generated text]: Initial upload.