Slay the Spire

Slay the Spire

RAM Saver
Showing 1-6 of 6 entries
Update: 24 Mar, 2024 @ 4:01pm

remove ramsaver from stacktrace that occurs if a null texture would be rendered

Update: 20 Mar, 2024 @ 7:01am

prevent crash that can maybe be caused by this but maybe by other things not sure, but it stops the crash

Update: 19 Jul, 2023 @ 3:05pm

allow .sff as an image file format (wtf vupshion)

Update: 16 Jul, 2023 @ 9:21pm

allow changes in texture filtering settings to be maintained more consistently

Update: 14 Jul, 2023 @ 4:06pm

remove unneeded debug

Update: 11 Jul, 2023 @ 12:51am