Slay the Spire

Slay the Spire

RAM Saver
Viser 1–6 av 6 bidrag
Oppdatering: 24. mars 2024 @ 16.01

remove ramsaver from stacktrace that occurs if a null texture would be rendered

Oppdatering: 20. mars 2024 @ 7.01

prevent crash that can maybe be caused by this but maybe by other things not sure, but it stops the crash

Oppdatering: 19. juli 2023 @ 15.05

allow .sff as an image file format (wtf vupshion)

Oppdatering: 16. juli 2023 @ 21.21

allow changes in texture filtering settings to be maintained more consistently

Oppdatering: 14. juli 2023 @ 16.06

remove unneeded debug

Oppdatering: 11. juli 2023 @ 0.51