Slay the Spire

Slay the Spire

RAM Saver
Visar 1–6 av 6 poster
Uppdatering: 24 mar, 2024 @ 16:01

remove ramsaver from stacktrace that occurs if a null texture would be rendered

Uppdatering: 20 mar, 2024 @ 7:01

prevent crash that can maybe be caused by this but maybe by other things not sure, but it stops the crash

Uppdatering: 19 jul, 2023 @ 15:05

allow .sff as an image file format (wtf vupshion)

Uppdatering: 16 jul, 2023 @ 21:21

allow changes in texture filtering settings to be maintained more consistently

Uppdatering: 14 jul, 2023 @ 16:06

remove unneeded debug

Uppdatering: 11 jul, 2023 @ 0:51