Slay the Spire

Slay the Spire

RAM Saver
Ergebnisse 1–6 von 6
Update: 24. März 2024 um 16:01

remove ramsaver from stacktrace that occurs if a null texture would be rendered

Update: 20. März 2024 um 7:01

prevent crash that can maybe be caused by this but maybe by other things not sure, but it stops the crash

Update: 19. Juli 2023 um 15:05

allow .sff as an image file format (wtf vupshion)

Update: 16. Juli 2023 um 21:21

allow changes in texture filtering settings to be maintained more consistently

Update: 14. Juli 2023 um 16:06

remove unneeded debug

Update: 11. Juli 2023 um 0:51