Garry's Mod
Dell's Proto-Arm SWEPs
Hiển thị 1-9 trong 9 mục
Cập nhật: 26 Thg11, 2024 @ 2:36pm

- Added world models for all of the proto-arms
- Fixed an issue where max armor would only be set to 200 on first deployment
- Optimized the charge punch code

Cập nhật: 10 Thg07, 2024 @ 9:28pm

- Added Shockjaw's reel sound effect (that was missing from the files for some reason)

Cập nhật: 22 Thg06, 2024 @ 6:56pm

- Added Shockjaw as a new proto-arm
- Patched up a client issue with armor values

Cập nhật: 2 Thg04, 2024 @ 2:43pm

- Added the Flare Punchers

Cập nhật: 10 Thg11, 2023 @ 11:54pm

- Fixed issues regarding multiplayer by assigning SERVER side and CLIENT side
- The Scythe and Knockout now has a dryfire mechanic to work around some multiplayer issues
- Knockout's BULLET damage now counts as AIRBOAT damage (meaning it's stronger)
- Set the transform button to RELOAD for simplicity sake
- Removed configurations due to being obsolete

Cập nhật: 8 Thg06, 2023 @ 11:51pm

- Added a fail-safe option in the configurations to set RELOAD as the transform key
- Weapons are now set in chronological order

Cập nhật: 22 Thg05, 2023 @ 7:19pm

- Fixed an issue where using the console bind improperly transformed weapons

Cập nhật: 22 Thg05, 2023 @ 5:45pm

- Added support to try and fix a rare armor issue where the game forgot the "SetArmor" code existed
- Fixed an issue where the console command to bind transforming was busted
- Changed the name for the transforming bind from "dell_bind" to "dell_arm_transform"

Cập nhật: 21 Thg05, 2023 @ 11:39am

- Added Knockout as a new weapon
- Temporarily removed the "Third Person Shooter"
- Disabled combat voicelines