Garry's Mod

Garry's Mod

Dell's Proto-Arm SWEPs
Viser 1-9 af 9 forekomster
Opdatering: 26. nov. 2024 kl. 14:36

- Added world models for all of the proto-arms
- Fixed an issue where max armor would only be set to 200 on first deployment
- Optimized the charge punch code

Opdatering: 10. juli 2024 kl. 21:28

- Added Shockjaw's reel sound effect (that was missing from the files for some reason)

Opdatering: 22. juni 2024 kl. 18:56

- Added Shockjaw as a new proto-arm
- Patched up a client issue with armor values

Opdatering: 2. apr. 2024 kl. 14:43

- Added the Flare Punchers

Opdatering: 10. nov. 2023 kl. 23:54

- Fixed issues regarding multiplayer by assigning SERVER side and CLIENT side
- The Scythe and Knockout now has a dryfire mechanic to work around some multiplayer issues
- Knockout's BULLET damage now counts as AIRBOAT damage (meaning it's stronger)
- Set the transform button to RELOAD for simplicity sake
- Removed configurations due to being obsolete

Opdatering: 8. juni 2023 kl. 23:51

- Added a fail-safe option in the configurations to set RELOAD as the transform key
- Weapons are now set in chronological order

Opdatering: 22. maj 2023 kl. 19:19

- Fixed an issue where using the console bind improperly transformed weapons

Opdatering: 22. maj 2023 kl. 17:45

- Added support to try and fix a rare armor issue where the game forgot the "SetArmor" code existed
- Fixed an issue where the console command to bind transforming was busted
- Changed the name for the transforming bind from "dell_bind" to "dell_arm_transform"

Opdatering: 21. maj 2023 kl. 11:39

- Added Knockout as a new weapon
- Temporarily removed the "Third Person Shooter"
- Disabled combat voicelines