Garry's Mod

Garry's Mod

Dell's Proto-Arm SWEPs
Näytetään 1–9 / 9
Päivitys: 26.11.2024 klo 14.36

- Added world models for all of the proto-arms
- Fixed an issue where max armor would only be set to 200 on first deployment
- Optimized the charge punch code

Päivitys: 10.7.2024 klo 21.28

- Added Shockjaw's reel sound effect (that was missing from the files for some reason)

Päivitys: 22.6.2024 klo 18.56

- Added Shockjaw as a new proto-arm
- Patched up a client issue with armor values

Päivitys: 2.4.2024 klo 14.43

- Added the Flare Punchers

Päivitys: 10.11.2023 klo 23.54

- Fixed issues regarding multiplayer by assigning SERVER side and CLIENT side
- The Scythe and Knockout now has a dryfire mechanic to work around some multiplayer issues
- Knockout's BULLET damage now counts as AIRBOAT damage (meaning it's stronger)
- Set the transform button to RELOAD for simplicity sake
- Removed configurations due to being obsolete

Päivitys: 8.6.2023 klo 23.51

- Added a fail-safe option in the configurations to set RELOAD as the transform key
- Weapons are now set in chronological order

Päivitys: 22.5.2023 klo 19.19

- Fixed an issue where using the console bind improperly transformed weapons

Päivitys: 22.5.2023 klo 17.45

- Added support to try and fix a rare armor issue where the game forgot the "SetArmor" code existed
- Fixed an issue where the console command to bind transforming was busted
- Changed the name for the transforming bind from "dell_bind" to "dell_arm_transform"

Päivitys: 21.5.2023 klo 11.39

- Added Knockout as a new weapon
- Temporarily removed the "Third Person Shooter"
- Disabled combat voicelines