Garry's Mod
Dell's Proto-Arm SWEPs
กำลังแสดง 1-9 จาก 9 รายการ
อัปเดต: 26 พ.ย. 2024 @ 2: 36pm

- Added world models for all of the proto-arms
- Fixed an issue where max armor would only be set to 200 on first deployment
- Optimized the charge punch code

อัปเดต: 10 ก.ค. 2024 @ 9: 28pm

- Added Shockjaw's reel sound effect (that was missing from the files for some reason)

อัปเดต: 22 มิ.ย. 2024 @ 6: 56pm

- Added Shockjaw as a new proto-arm
- Patched up a client issue with armor values

อัปเดต: 2 เม.ย. 2024 @ 2: 43pm

- Added the Flare Punchers

อัปเดต: 10 พ.ย. 2023 @ 11: 54pm

- Fixed issues regarding multiplayer by assigning SERVER side and CLIENT side
- The Scythe and Knockout now has a dryfire mechanic to work around some multiplayer issues
- Knockout's BULLET damage now counts as AIRBOAT damage (meaning it's stronger)
- Set the transform button to RELOAD for simplicity sake
- Removed configurations due to being obsolete

อัปเดต: 8 มิ.ย. 2023 @ 11: 51pm

- Added a fail-safe option in the configurations to set RELOAD as the transform key
- Weapons are now set in chronological order

อัปเดต: 22 พ.ค. 2023 @ 7: 19pm

- Fixed an issue where using the console bind improperly transformed weapons

อัปเดต: 22 พ.ค. 2023 @ 5: 45pm

- Added support to try and fix a rare armor issue where the game forgot the "SetArmor" code existed
- Fixed an issue where the console command to bind transforming was busted
- Changed the name for the transforming bind from "dell_bind" to "dell_arm_transform"

อัปเดต: 21 พ.ค. 2023 @ 11: 39am

- Added Knockout as a new weapon
- Temporarily removed the "Third Person Shooter"
- Disabled combat voicelines