Stellaris

Stellaris

Better Ship Behaviors
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Update: 9 May, 2023 @ 6:41pm

UPDATE 20230510

Updated for Stellaris 3.8 Gemini.

Update: 8 May, 2023 @ 9:27am

Minor Bug Fix

Update: 3 May, 2023 @ 12:31am

Minor Bug Fix

Update: 1 May, 2023 @ 9:03am

Minor Bug Fix

Update: 26 Apr, 2023 @ 9:39am

Minor Bug Fix

Update: 21 Apr, 2023 @ 10:08am

UPDATE 20230422

Sniper Combat Computers no longer have a ship size restriction. All ships - including ships added in other mods - can be equipped with Sniper Combat Computers if you wanted.
AI empires will equip Sniper Combat Computers only on Titans and X-slot spinal mounted Battleships.

Update: 19 Apr, 2023 @ 10:33pm

Minor Bug Fix

Update: 18 Apr, 2023 @ 11:49pm

Minor Bug Fix

Update: 18 Apr, 2023 @ 11:24am

UPDATE 20230419





This update is intended to prevent the issue of a Stalemate in battles when both sides have only carriers left. Accordingly, the Carrier Combat Computer has undergone significant changes.

Now, ships equipped with BSB Carrier Combat Computers will again have behaviors that are pretty much the same as in Vanilla, so won't run that far. However, there are some differences from Vanilla:
1. Receive a large bonus to engagement range. (Additional engagement range bonus +100% irrespective of battle computer tier) So you will start combat at a greater range - out of range of enemy ships.
2. Ship speed slows down much more significantly during combat. (Sublight speed -500% during combat, fixed at -90%.) So they will not rush forward and will less exposed to enemy direct fire.

With these changes, the new BSB carriers will have much better carrier behavior than in the Vanilla Stellaris. Also, at the end of a battle, they'll be advancing to the front line, so the battle won't last forever.

이러한 변화를 통해, 새로운 BSB 항공모함들은 바닐라 스텔라리스에서보다 훨씬 나아진 항공모함 행동을 보여 줄 것입니다. 또한, 전투 종반에는 전열까지 전진해서 이제 더 이상 전투가 끝없이 지속되는 일이 없도록 할 것입니다.

Update: 16 Apr, 2023 @ 11:32pm

Compatibility Update with Machine & Robot Expansion.
Need no compatibility patch.