Stellaris
Better Ship Behaviors
กำลังแสดง 51-60 จาก 89 รายการ
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อัปเดต: 13 พ.ค. 2023 @ 10: 56am

Minor Bug Fix

อัปเดต: 13 พ.ค. 2023 @ 10: 10am

UPDATE 20230514

This BSB update focuses on reducing the lag that BSB may have caused.
- In BSB, an event without is_triggered_only = yes syntax was used to activate the effect of the Carrier Combat Computer during battle.
- In theory, this method could cause lag as the number of ships increased, as it would require a daily process to check if the ships were in combat.
- However, there was no significant difference in the test using the debug_stats console, and there was no other way, so I was using it inevitably.
- The updated BSB uses the triggered_ship_modifier added in the recent Stellaris update. This allows checking if the ship is in combat and applying the effects without calling events.
- I'm not sure, but I hope it helps reduce lag in the late game.
- This update is save-file compatible.

อัปเดต: 9 พ.ค. 2023 @ 6: 41pm

UPDATE 20230510

Updated for Stellaris 3.8 Gemini.

อัปเดต: 8 พ.ค. 2023 @ 9: 27am

Minor Bug Fix

อัปเดต: 3 พ.ค. 2023 @ 12: 31am

Minor Bug Fix

อัปเดต: 1 พ.ค. 2023 @ 9: 03am

Minor Bug Fix

อัปเดต: 26 เม.ย. 2023 @ 9: 39am

Minor Bug Fix

อัปเดต: 21 เม.ย. 2023 @ 10: 08am

UPDATE 20230422

Sniper Combat Computers no longer have a ship size restriction. All ships - including ships added in other mods - can be equipped with Sniper Combat Computers if you wanted.
AI empires will equip Sniper Combat Computers only on Titans and X-slot spinal mounted Battleships.

อัปเดต: 19 เม.ย. 2023 @ 10: 33pm

Minor Bug Fix

อัปเดต: 18 เม.ย. 2023 @ 11: 49pm

Minor Bug Fix