Stellaris
Better Ship Behaviors
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Actualización: 13 MAY 2023 a las 10:10 a. m.

UPDATE 20230514

This BSB update focuses on reducing the lag that BSB may have caused.
- In BSB, an event without is_triggered_only = yes syntax was used to activate the effect of the Carrier Combat Computer during battle.
- In theory, this method could cause lag as the number of ships increased, as it would require a daily process to check if the ships were in combat.
- However, there was no significant difference in the test using the debug_stats console, and there was no other way, so I was using it inevitably.
- The updated BSB uses the triggered_ship_modifier added in the recent Stellaris update. This allows checking if the ship is in combat and applying the effects without calling events.
- I'm not sure, but I hope it helps reduce lag in the late game.
- This update is save-file compatible.

Actualización: 9 MAY 2023 a las 6:41 p. m.

UPDATE 20230510

Updated for Stellaris 3.8 Gemini.

Actualización: 8 MAY 2023 a las 9:27 a. m.

Minor Bug Fix

Actualización: 3 MAY 2023 a las 12:31 a. m.

Minor Bug Fix

Actualización: 1 MAY 2023 a las 9:03 a. m.

Minor Bug Fix

Actualización: 26 ABR 2023 a las 9:39 a. m.

Minor Bug Fix

Actualización: 21 ABR 2023 a las 10:08 a. m.

UPDATE 20230422

Sniper Combat Computers no longer have a ship size restriction. All ships - including ships added in other mods - can be equipped with Sniper Combat Computers if you wanted.
AI empires will equip Sniper Combat Computers only on Titans and X-slot spinal mounted Battleships.

Actualización: 19 ABR 2023 a las 10:33 p. m.

Minor Bug Fix

Actualización: 18 ABR 2023 a las 11:49 p. m.

Minor Bug Fix

Actualización: 18 ABR 2023 a las 11:24 a. m.

UPDATE 20230419





This update is intended to prevent the issue of a Stalemate in battles when both sides have only carriers left. Accordingly, the Carrier Combat Computer has undergone significant changes.

Now, ships equipped with BSB Carrier Combat Computers will again have behaviors that are pretty much the same as in Vanilla, so won't run that far. However, there are some differences from Vanilla:
1. Receive a large bonus to engagement range. (Additional engagement range bonus +100% irrespective of battle computer tier) So you will start combat at a greater range - out of range of enemy ships.
2. Ship speed slows down much more significantly during combat. (Sublight speed -500% during combat, fixed at -90%.) So they will not rush forward and will less exposed to enemy direct fire.

With these changes, the new BSB carriers will have much better carrier behavior than in the Vanilla Stellaris. Also, at the end of a battle, they'll be advancing to the front line, so the battle won't last forever.

이러한 변화를 통해, 새로운 BSB 항공모함들은 바닐라 스텔라리스에서보다 훨씬 나아진 항공모함 행동을 보여 줄 것입니다. 또한, 전투 종반에는 전열까지 전진해서 이제 더 이상 전투가 끝없이 지속되는 일이 없도록 할 것입니다.